

Still No Word From Dev's About Lrms?
#1
Posted 07 November 2012 - 08:46 AM
bravo PGI
#2
Posted 07 November 2012 - 08:47 AM
#3
Posted 07 November 2012 - 08:48 AM
#4
Posted 07 November 2012 - 08:49 AM
#5
Posted 07 November 2012 - 08:49 AM
LRMs, like other things, are not yet 'right'. Yes, a coordinated team can put them to amazing results, but coordination in and of itself allows for amazing things to be done, and we can't penalize a feature of the game when it is being utilized properly and en masse.
#6
Posted 07 November 2012 - 08:51 AM
They generally do not respond to QQ threads, only posts that show some constructive well thought out, and even an even temper.
It will take some time for them to analyze the info. So go out there and and play to give them some more data or wait for the next patch.
Edited by Taryys, 07 November 2012 - 08:51 AM.
#7
Posted 07 November 2012 - 08:51 AM
Reise, on 07 November 2012 - 08:48 AM, said:
They probably get in about 9, have team meetings begin work, take a half hour-hour lunch, go to meetings from time to time, go home at 5. A typical 9-5 job.
#8
Posted 07 November 2012 - 08:54 AM
Taryys, on 07 November 2012 - 08:51 AM, said:
They generally do not respond to QQ threads, only posts that show some constructive well thought out, and even an even temper.
It will take some time for them to analyze the info. So go out there and and play to give them some more data or wait for the next patch.
obviously **** like LRMs being so overpowered should of been caught by the in house testers
fall damage from a 2 foot drop should of been caught by the in house testers
and sense of entitlement? this is the open beta we told them mwo is not ready for and there are doing this dumb ****? we are losing players because in the world today when there are no more wipes it is launch in peoples mind and i will be damned if i let PGI blow probably the last shot at the MW series because they have there head up there ***
#9
Posted 07 November 2012 - 09:02 AM
Example:

Perfect example, for every match some1 makes good damage, some of the other team are always gonna blame it on netcode, lrms, or something or other and come crying to forums, and frankly I'm sick of it

Great game PGI.. and frankly if LRMS are making the crybabies leave this game, give them another buff I say, I'll even buy more MC if you do

#10
Posted 07 November 2012 - 09:09 AM
Backstabbing ****, on 07 November 2012 - 09:02 AM, said:
Example:

Perfect example, for every match some1 makes good damage, some of the other team are always gonna blame it on netcode, lrms, or something or other and come crying to forums, and frankly I'm sick of it

Great game PGI.. and frankly if LRMS are making the crybabies leave this game, give them another buff I say, I'll even buy more MC if you do

#11
Posted 07 November 2012 - 09:16 AM
Backstabbing ****, on 07 November 2012 - 09:02 AM, said:
Example:

Perfect example, for every match some1 makes good damage, some of the other team are always gonna blame it on netcode, lrms, or something or other and come crying to forums, and frankly I'm sick of it

Great game PGI.. and frankly if LRMS are making the crybabies leave this game, give them another buff I say, I'll even buy more MC if you do

When did you develop this skill? Your profile shows that you joined today.
#12
Posted 07 November 2012 - 09:19 AM
#14
Posted 07 November 2012 - 09:24 AM
Backstabbing ****, on 07 November 2012 - 09:19 AM, said:
so you build the most overpowered build then claim that its not you just have "skill"
ahahahaha, you really are an *****
#15
Posted 07 November 2012 - 09:26 AM
Backstabbing ****, on 07 November 2012 - 09:02 AM, said:
Example:

Perfect example, for every match some1 makes good damage, some of the other team are always gonna blame it on netcode, lrms, or something or other and come crying to forums, and frankly I'm sick of it

Great game PGI.. and frankly if LRMS are making the crybabies leave this game, give them another buff I say, I'll even buy more MC if you do

You pounded LRMs on a pretty awful team of 4 trials and one unlucky founder to have found himself on the same side of this crew. Not a huge accomplishment considering you can repeat this almost every match. Unfortunately, my LRM5 damage is bugged, because I know I've had damage up in that range, yet it reports it as being under 30 (even with multiple kills and assists). What are you using for your launch setup? I have 5 LRM5s on my Cat A1 for a nice constant chain fire rainbow on them. With Artemis it is nasty.
-k
#16
Posted 07 November 2012 - 09:26 AM
#17
Posted 07 November 2012 - 09:29 AM
-k
#18
Posted 07 November 2012 - 09:29 AM
Backstabbing ****, on 07 November 2012 - 09:26 AM, said:
Backstabbing ****, on 07 November 2012 - 09:26 AM, said:
Backstabbing ****, on 07 November 2012 - 09:26 AM, said:
your
Edited by 3rdworld, 07 November 2012 - 09:30 AM.
#19
Posted 07 November 2012 - 09:30 AM
Kdogg788, on 07 November 2012 - 09:26 AM, said:
You pounded LRMs on a pretty awful team of 4 trials and one unlucky founder to have found himself on the same side of this crew. Not a huge accomplishment considering you can repeat this almost every match. Unfortunately, my LRM5 damage is bugged, because I know I've had damage up in that range, yet it reports it as being under 30 (even with multiple kills and assists). What are you using for your launch setup? I have 5 LRM5s on my Cat A1 for a nice constant chain fire rainbow on them. With Artemis it is nasty.
-k
yes it's a above average game, I'm aiming to find the right build and playstyle for 2000 damage.. but thats gonna take time. I use lrm 15x2 1 streak and 2 large laser
#20
Posted 07 November 2012 - 09:30 AM
They do have to sleep sometimes too...
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