Hello All,
I've just patched my game to the current version after being without internet for two weeks and someting strange has happened, all my textures in game appear to be sort of transparent or invisible.
I've tried deleting the shader cache and resetting the graphics settings but to no avail, does anyone have any other suggestions, I'm trying to avoid re-downloading as my broadband speed is awful. Textures appeared correctly two weeks ago and I have made no changes to my computer since then.
I've posted a painfully low resolution video here to illustrate what i'm seeing as its not that easy to explain:


Wierd Transparent Effect On All Textures
Started by Thiima, Nov 06 2012 10:15 AM
8 replies to this topic
#1
Posted 06 November 2012 - 10:15 AM
#2
Posted 06 November 2012 - 10:21 AM
sorry, mate, but it looks like a reinstall is your best option. Make sure that the client version you get from the site is the most recent by clearing your browser cache and cookies, refreshing the page, then clicking the download button.
#3
Posted 06 November 2012 - 10:55 AM
Darn, ok will do, thanks for your help.

#4
Posted 07 November 2012 - 12:12 AM
Doh, I've reinstalled from the installer on the website clean, but still hvae the same issue.
#5
Posted 07 November 2012 - 01:42 AM
I am also experiencing the same issue. It's confusing because terrain is also slightly see-through, and with heat vision, it's like I have a wall hack (At first I kept shooting at heat signatures, then I realized they were behind an invisible hill).
This is on Windows 7 x64
MSI R7970 gpu
Maximum on all graphical settings
I can post more info if needed to resolve the issue.
This is on Windows 7 x64
MSI R7970 gpu
Maximum on all graphical settings
I can post more info if needed to resolve the issue.
#6
Posted 07 November 2012 - 05:17 AM
I've reinstalled it again just to be sure, and its still strange, the mechs are still transparent even in the mech lab before launching into an actual game.
I've tried a few things just to make sure, such as updating graphics drivers and playing about with all the graphics settings both in the catalyst control centre and the mechwarrior game but to no avail.
I've tried looking into it a bit more, as the only thing that comes to mind is that maybe i'm missing texture files or something like that, but I think due to the way mechwarrior stores files, i'm getting false error reports when I check this, for example it reports the following file not being found(along with many others):
C:\Games\Piranha Games\MechWarrior Online\game\objects\mechs\jenner\jr7-d-founder.mdf
But I would suspect this is stored within the Objects.pak file in the game folder, so I don't think that's the problem.
How large should the "Game" folder be? Mine's:
1.70 GB (1,826,533,789 bytes)
1.70 GB (1,826,582,528 bytes) on disk
My machine is also a Windows 7 x64 machine and i'm running on an AMD HD 6850 graphics card.
I've tried a few things just to make sure, such as updating graphics drivers and playing about with all the graphics settings both in the catalyst control centre and the mechwarrior game but to no avail.
I've tried looking into it a bit more, as the only thing that comes to mind is that maybe i'm missing texture files or something like that, but I think due to the way mechwarrior stores files, i'm getting false error reports when I check this, for example it reports the following file not being found(along with many others):
C:\Games\Piranha Games\MechWarrior Online\game\objects\mechs\jenner\jr7-d-founder.mdf
But I would suspect this is stored within the Objects.pak file in the game folder, so I don't think that's the problem.
How large should the "Game" folder be? Mine's:
1.70 GB (1,826,533,789 bytes)
1.70 GB (1,826,582,528 bytes) on disk
My machine is also a Windows 7 x64 machine and i'm running on an AMD HD 6850 graphics card.
#7
Posted 07 November 2012 - 10:15 AM
#8
Posted 07 November 2012 - 10:27 AM
Genius, that works perfectly, thank you for sharing!
#9
Posted 07 November 2012 - 04:34 PM
Thanks, I had this problem as well! I had to set both anti-aliasing and adaptive anti-aliasing to use application settings and off, respectively, before I could get a viewable screen.
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