People want to play MWO.
There are Mechwarrior fans out there, and they want to play your game. They are also trying to convince their FRIENDS to play who keep asking "is it like a Gundam?"
People want to actually play in a Mech.
Not a trial mech, not a fake little ****. They want to play in a mech that they can sit there and go "oh man this is awesome!"
They will start playing the game.
And they will quickly realize that while not TERRIBLE trial mechs don't really hold to the other mechs. Whats more, they will do BAD because they are inexperienced, in a bad mech, with no idea what they're doing. Their money gains will be slow, painful, and at times they will gain nothing.
Then they will buy a mech (if they even get to that point) upgrade it, and realize...
Now I've gone from making next to nothing to making nothing. The current gains, ESPECIALLY without premium, are like nothing. And once you upgrade your mech (Spending your money) you will still have earned nothing.
The problem is we aren't getting enough money to justify these outrageous repair costs.
In the main competitor for MWO, WoT, you can play for like 20 hours on a non premium before you start to run in to issues of "I'm not getting enough money!" In MWO you run in to that issue on like minute 20.
What's worse, you can easily and very fast create mechs are are economically unsound.
I made a Dragon. Put an XL engine in it. Why not you know, Dragons basically don't even have side torsos. Then I put DHS in it cause I can toss 2 in the engine, seems like a good idea. ALREADY I was netting -50k+ on losses, and barely breaking even on wins. I havn't even put Endo-Steel on it yet! I have Premium and a mech that isn't even all the way upgraded is economically unfeasible? I'm not exactly running super crystal rounds here, DHS + XL engine is an extremely obvious and should be standard Dragon build.
Simply put, we're not getting enough money.
And I seriously suggest three things.
1. Salvaging higher tech tier mechs should reward a lot more. This is just a simple thing that makes sense. If matchmaking ever gets implmented and my XL engine + endo steel + DHS dragon is up against similar mechs we should all be making more money for blowing up such high tier mechs.
2. Objectives reward pretty much double what they are right now. (A kill right now is 1,000.... whoooaaa big freakin woop.) Spotting a target for the first time should reward a lot more since that's what matters, AND most importantly spotting for LRMs should give you a %of their rewards.
3. A flat increase in money earned. 125k on a win, 100k on a loss.
There's a difference between "lol you don't have premium" and "you can't play without premium." What's worse, and this is where we're at, is when even Premium isn't enough to cover the costs of even middling tech mech that we've upgraded.
And before anyone says it, yes I know the highest tier mechs should not be economically sound no matter what, but the issue we're facing is that without the Founders or Hero mech bonus mechs that have been upgraded even a little of the way start to become unsound to pilot pretty much immediately. What's worse is the costs of upgrading these mechs to that point are extremely high as is.
Think of the clans!
Edited by hashinshin, 07 November 2012 - 11:34 AM.