Jump to content

Cataphract Renders Wrong!


4 replies to this topic

#1 Morang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,259 posts
  • LocationHeart of Darkness

Posted 08 November 2012 - 02:06 AM

On the large background picture advertising the Cataphract an LRM-5 launcher in the right torso is clearly seen, so it is CFT-4X. But here:

http://mwomercs.com/...taphract/ctf-4x

Is a render of CFT-3D with Ultra AC/5 in right arm and no missiles.

Also what is this laser on the Central Torso of the large picture? Shouldn't it be in the arm as on CFT-2X? Forget 'bout it. It's hard to google but looks like fedrats really had Large Laser of 2X moved to the CT on 4X for whatever reason.

Edited by Morang, 08 November 2012 - 02:29 AM.


#2 Lima Zulu

    Russian Community Champion

  • PipPipPipPipPipPipPipPip
  • 1,971 posts

Posted 08 November 2012 - 02:45 AM

I've made a report about this issue. Btw, this LRM launcher should be in head actually. Hope it's head not SO big.

#3 Fooooo

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,459 posts
  • LocationSydney, Aus.

Posted 08 November 2012 - 03:12 AM

?? the CTF-4X does have an LRM launcher there on that pic in the heavy section........see the small raised box thing next to the head ?


Also Lima they may have just moved the LRM to the side torso, or maybe its just modeled there and the hardpoint is actually in the head, meaning shooting at the LRM next to the head wont hurt the head etc.

Edited by Fooooo, 08 November 2012 - 03:13 AM.


#4 Lima Zulu

    Russian Community Champion

  • PipPipPipPipPipPipPipPip
  • 1,971 posts

Posted 08 November 2012 - 03:21 AM

View PostFooooo, on 08 November 2012 - 03:12 AM, said:

?? the CTF-4X does have an LRM launcher there on that pic in the heavy section........see the small raised box thing next to the head ?

There is right picture on Heavy Mechs page, but if you go deeper to Cataphract model, you'll see there is no launcher on CTF-4X page


View PostFooooo, on 08 November 2012 - 03:12 AM, said:

Also Lima they may have just moved the LRM to the side torso, or maybe its just modeled there and the hardpoint is actually in the head, meaning shooting at the LRM next to the head wont hurt the head etc.

My only concern is about head hitbox - it's large enough even without LRM launcher.

#5 Kamikater

    Member

  • Pip
  • Overlord
  • Overlord
  • 19 posts
  • LocationBraunschweig

Posted 08 November 2012 - 04:13 AM

View PostLima Zulu, on 08 November 2012 - 03:21 AM, said:

My only concern is about head hitbox - it's large enough even without LRM launcher.


Well there must be a downside, the thing packs quite a puch but is mainly a walking coffin if you look at the head wich is looks like a giant bullseye sign to me...so this mech might be only for the really brave (or crazy) of us :D

Btw..i don't think the LRM launcher will actually count as head, if you consider the hitboxes. Just look at the atlas, afaik you need to hit the eye to headshot it and not the actual head as it is displayed in mechlab. Dunno...wait and see...





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users