Firehound, on 13 November 2012 - 01:54 PM, said:
Tyr, This is a terrible idea. I almost exclusively play small mechs, so I can not comment about gameplay at assault/heavy level. However, I have noticed that even when I do everything right, sometimes I scout straight into the enemy forces, which tends to end up with my mech dead in the first few minutes despite running and weaving away. Sometimes I get spotted and get tore apart by missiles in a map with little real cover, or I'm cought well out of cover. Other times, I spot a lot of enemies, drop a lot of SRMs into enemy mechs backs, and otherwise am useful. It's not uncommon for me to get assists on literally every enemy mech. However, the last thing I want to do is have to sit through watching the rest of my team go toe to toe in their assaults while I am unable to leave or else I lose Cbills.
Your idea is not player friendly at all. It is bad. Please take off the rose tinted goggles.
I usually play light or medium.
It is very common for most people to only care about how it effects them and not "Strangers" that are supposedly on their "Team". Not to sound too silly, but there is not I in team.
I said I am WILLING to take one for the team to stop people from sticking it to the team. You aren't and I suspect many people are not willing to "care" about other players.
My goals are clearly different than yours. I'm happy if the TEAM wins. Stopping farmers helps the team and that cannot be denied. Being down by 2 mechs to start a match is crippling. The original fix suggestion stopped that behavior. Me sitting and watching doesn't HURT the team. So, the original solution is a WIN for the team. Again, I get that most people really don't care about "team". Usually when I'M dead I actually SOCIALIZE with the other players. Hence the reason for a "multiplayer team" game is to not be anti-social as if it were a single player game. So, many really don't SEE the other players as real people or treat them as such. I was trying to change that as well. But hey, anti-social away. I mean people are so civil and friendly on these forums...
Grouping those of us that are concerned with team and working together with those that don't want to, isn't really fair to us. I cannot wait for PGI to separate the 2 groups.
All that being said, the BEST idea is Crazy Eights which was to give MORE rewards for those that stay in the match. To the point where you make MORE $$$ by staying in than you can if you rush and die to cycle mechs. So, people trying to farm CB will clearly stop rush dying mechs because they get LESS CB.
Team work needs to be rewarded, selfish play needs to be not rewarded.
So, I'll go ahead and edit my original post to put that in it. To hopefully avoid these types of responses.