Riffleman, on 09 November 2012 - 12:08 PM, said:
Its funny to read these sad posts which boil down to "haha pgi tried to nurf our pugstomping fun, but we found a way around it! teamwork is king, pugs aerf da scum, we paiz all da billz game shud work way we wants". But you know whats going to be even funnier. Is when half of the 1337 dudez get into real matchmaking vs other teams, and their win/loss plummets to a terrible 50/50 ratio and they cant take it anymore and either commit game sepiku, or continue to double launch with 2 teams so they can feel like big men beating bads.
Its usually the same people defending every choice PGI makes, even when they retract said choice a week later for gross imcompotence reasons. Gold tinted glasses must make it hard to see it for what it is. A game to have fun on. By cheating trying to launch 2 groups to be on the same side for the purpose of thumbing your nose at PGI and at the expense of random players just trying to have a good time where they should never face an overwhelming team in the first place, it just shows their true coward nature. Luckily these type of people tend to leave the game when their advantages are taken away from them. And they go unmissed.
I think its more individually skilled players, who may or may not be complete douchebags themselves (not pointing any fingers here), who have no concept of teamwork, want to be able to continuing massacring other less experienced PUGs, without running the risk of coming up a premade who kicks their arses with teamwork.
You know, the way the game was meant to be played, outside of Clan duels and Solaris.
Its hilarious to see them try to pretend otherwise, and claim that their need for PUG/Premade segregation was so 'new players have a more pleasant experience'.
In my experience, people who have a teamwork ethic are the ones who are more willing to be helpful. Not the individualistic lone wolves who just want to kill other people in an anti-social setting.
Just sayin'.