Procellus, on 10 November 2012 - 05:56 AM, said:
My point is that you are adding an easily exploitable feature to a game that by its very business model is designed to have a bad grind so you pay money to alleviate it.
Giving out 3 one time CB awards linked to victories in Trial mechs is hardly "easily exploitable"
It requires wins.
Someone AFK farming in trials is going to be doing it anyways, victories won't come easily for them as they aren't actually participating in battle and are handicapping their team.
The point being, it's going to take upwards of 15 hours AFK farming to get the benefit, and once you do it's gone.
I don't think this will make AFK farming worse, and It may actually make it better as there is a benefit to winning over a mere extra 30k.
ToxinTractor, on 10 November 2012 - 10:33 AM, said:
This over all a good idea the thread posted above me ^ is very close to yours. I feel that they both go hand in hand and would make the game much more friendly to new players and it would give us who are more experienced a good run for our money.
Though my biggest worry now that i think about it is people just saving the cash to buy some like a atlas. However perhaps there could be a set number of achievements that you can get and it would let you pick one mech for free up to a weight limit like say up to 55 tons or some thing like that.
Though my biggest worry now that i think about it is people just saving the cash to buy some like a atlas. However perhaps there could be a set number of achievements that you can get and it would let you pick one mech for free up to a weight limit like say up to 55 tons or some thing like that.
Yea, the Atlas rush is always a concern. I'm just counting on peoples impatience. It's Really hard not to buy something when you have enough to buy 2/3's of the mech line and are 6+ hours in.