

Getting Teamspeak 3 Overlay To Work With Mwo?
Started by GasFlagPolice, Nov 09 2012 06:16 PM
9 replies to this topic
#1
Posted 09 November 2012 - 06:16 PM
Is the TS3Overlay plugin for Teamspeak working properly with MWO? I've read on the forums some people having issues yet people in my TS tell me it works fine. As far as myself I can get it running without issue in other games but for MWO it's not showing up. Not sure what settings I need to get it working, any help?
#2
Posted 09 November 2012 - 06:18 PM
I know several people who use a TS overlay and all of them seem to be having issues with the game. It may not be working properly but as it is considered "Third party" you probably wont get any tech support from PGI.
#3
Posted 09 November 2012 - 06:32 PM
Make sure you start TS3 as an admin rather than just starting TS3. IOW right click the shortcut and choose "Run as administrator."
This should allow the overlay to display properly.
This should allow the overlay to display properly.
Edited by Vapor Trail, 09 November 2012 - 06:34 PM.
#4
Posted 09 November 2012 - 06:33 PM
I have already reported it. Your client will close as soon as a user gets gets moved out of your channel, and maybe on other occasions. We could remotely close clients this way repeatedly. I had to deactivate it for that reason.
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
#5
Posted 11 November 2012 - 01:57 PM
Vapor Trail, on 09 November 2012 - 06:32 PM, said:
Make sure you start TS3 as an admin rather than just starting TS3. IOW right click the shortcut and choose "Run as administrator."
This should allow the overlay to display properly.
This should allow the overlay to display properly.
When I right-click the shortcut the option to "Run as admin" is grayed out. I'm admin on my PC, is that related?
Shredhead, on 09 November 2012 - 06:33 PM, said:
I have already reported it. Your client will close as soon as a user gets gets moved out of your channel, and maybe on other occasions. We could remotely close clients this way repeatedly. I had to deactivate it for that reason.
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
Thanks, I saw your other thread. If this is true for multiple people then it will likely be true for me, however I'm still curious regarding my question above.
#6
Posted 11 November 2012 - 02:03 PM
Use PlayClaw.
http://www.playclaw.com/
It works nicely with TS3.
http://www.playclaw.com/
It works nicely with TS3.
Edited by rgreat, 11 November 2012 - 02:04 PM.
#7
Posted 11 November 2012 - 02:29 PM
Shredhead, on 09 November 2012 - 06:33 PM, said:
I have already reported it. Your client will close as soon as a user gets gets moved out of your channel, and maybe on other occasions. We could remotely close clients this way repeatedly. I had to deactivate it for that reason.
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
(If you want to test: Get someone in your channel to create a subchannel. The user gets moved, your client closes.)
Yep... and it seems to be getting worse since the last patch. I can deal with 1 client crash per day due to the overlay, but not several in a row. Had to turn it off until further notice. Hope someone will find a workaround or a fix.
#8
Posted 11 November 2012 - 02:34 PM
So the overlay pluging is having issues? Well that sucks,I was going to start running TS while puging and ask my teammates if they are as well so I could join what ever channel they are on. Guess there is not much point of doing that now if I can't bring up a overlay so I can actually join a channel.
#9
Posted 11 November 2012 - 03:09 PM
The devs say they want to integrate C3 with MWO. They set the thing up then totally blew it off.
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