In urban settings , a click and grab kinda thing should be implimented to move, car/ debry/ rubble/ etc into some sort of stackable wall. You could have a units muck like in mine craft running around grabbing materials from all over the place and making forts for the fighters. Bigger units can move bigger objects. etc.


Using Hands to build makeshift fortifications
Started by ManDaisy, Apr 18 2012 09:50 AM
10 replies to this topic
#1
Posted 18 April 2012 - 09:50 AM
#2
Posted 18 April 2012 - 09:55 AM
I don'....
Actually, check that knee-jerk reaction, this could be fun if implemented. I'd give it about .01% of a chance to make it in, but I see possibilities.
Actually, check that knee-jerk reaction, this could be fun if implemented. I'd give it about .01% of a chance to make it in, but I see possibilities.
#3
Posted 18 April 2012 - 10:10 AM
no, the time involved to build a fortification that would come up to the waist or higher on a mech is the equivalent of building a three story building. That takes weeks or months not seconds or minutes.
chris
chris
#4
Posted 18 April 2012 - 10:25 AM
your assuming its stable and not just pieces of buildings thrown on top of each other...
Edited by ManDaisy, 18 April 2012 - 10:25 AM.
#5
Posted 19 April 2012 - 07:20 AM
Punch the top off of a building, fin.
#6
Posted 19 April 2012 - 08:14 AM
Just stand behind a bigger Mech. If you're the Biggest mech, expect to have Team mates lined up behind you for cover. Saves time. lol

#7
Posted 19 April 2012 - 06:47 PM
Which raises an interesting question. How much ambient life or vehicles will we see in an urban setting? Any? I'm guessing they are cities or sections of cities that have been evac'd and somehow everyone got their Hyundai out.
Cheers.
Cheers.
#8
Posted 19 April 2012 - 07:45 PM
Yea, though maybe mechs with arm/grabbers could carry opbjects like walls/ blown up mech parts/statues/ and e.t.c.
Would be interesting, but as said by wwiiogre, could take some time dependent on the materials.
Thanks,
Would be interesting, but as said by wwiiogre, could take some time dependent on the materials.
Thanks,
#9
Posted 19 April 2012 - 07:49 PM
All I can picture now is picking up a light post or a girder with a mech's hand and using it to jab another mech in the eye/cockpit. Looking at you Atlas...
#10
Posted 20 April 2012 - 06:05 AM
Bleah, real mechwarriors do not hide behind buildings, they break them and dance on the people trapped inside.
So we're going to have them add hit boxes to all the elements in the environment that could possibly be used as shields for mechs to carry around?
Looks like I'm getting that Radeon 7970 x2 after all then.
/computer melt
So we're going to have them add hit boxes to all the elements in the environment that could possibly be used as shields for mechs to carry around?
Looks like I'm getting that Radeon 7970 x2 after all then.
/computer melt
#11
Posted 23 April 2012 - 07:35 AM
"Sir the enemy Atlas tore a lampost out of the ground!"
"what?"
"He stabbing the Jenner with it!"
"oh my 5@$# get out of their!"
"Aghhhhh"
"static...."
"what?"
"He stabbing the Jenner with it!"
"oh my 5@$# get out of their!"
"Aghhhhh"
"static...."
Edited by A11eycat, 23 April 2012 - 07:36 AM.
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