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[Suggestion] Incentivize Not Repairing Your Mech


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#1 Warlord Kentax

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Posted 10 November 2012 - 04:12 PM

I think there should be a modest minimum cost of repairing mechs, something like 5 or 6k cbills or maybe 250 cbills per each mech component. That way there would be an incentive to not repair your mech. At this point, there is no reason not to repair your mech after each game. Eventually you will have to repair and when you do, the cost, as I understand it, is based off of how damaged each component on the mech is. By adding in a modest minimum repair cost there becomes a reason to not repair everything on a mech. As things are now I see no reason not to repair your mech completely after each game making the whole system of being able to repair individual component needless. I like the idea of having a repair system like the one that currently exists, I'd just like to see there being a point to the whole thing.

#2 Dagger906

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Posted 10 November 2012 - 04:43 PM

When your Atlas cost 200k to repair, and your Cata cost 150k just to rearm (even though they don't do any dmg nowdays), there's plenty of incentives to not repair...

#3 Warlord Kentax

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Posted 10 November 2012 - 04:55 PM

Also, what I mean by having a minimum repair cost is not that repairs will cost more, just that tiny repairs will not be as viable.





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