

If Ff Were Free To Install And Didn't Add To Repair Costs, Would It Be Worth It?
#1
Posted 11 November 2012 - 12:48 AM
#2
Posted 11 November 2012 - 12:50 AM
ppc's have moved to sniper commandos those bugers hunt atlases at range and are the most annoying/deadly thing to ignore next to lrms
#3
Posted 11 November 2012 - 12:59 AM
#4
Posted 11 November 2012 - 01:02 AM
#5
Posted 11 November 2012 - 01:36 AM
Ferro is something you get if:
1) Already have Endo Steel (and perhaps an XL engine)
2) You still have tons of crit space
3) Need more weight freed up
#6
Posted 11 November 2012 - 01:41 AM
Elizander, on 11 November 2012 - 01:36 AM, said:
Ferro is something you get if:
1) Already have Endo Steel (and perhaps an XL engine)
2) You still have tons of crit space
3) Need more weight freed up
This. Mostly scouts looking to save just a little room to fit in some more tech.
#8
Posted 11 November 2012 - 02:12 AM
#9
Posted 11 November 2012 - 02:46 AM
#10
Posted 11 November 2012 - 02:52 AM
EDIT: I'm wrong.
Edited by xDark, 11 November 2012 - 02:58 AM.
#11
Posted 11 November 2012 - 02:56 AM
xDark, on 11 November 2012 - 02:52 AM, said:
No, no, no. The maximum amount of armor you can put on your mech does not change. A mech with standard armor and a mech with Ferro armor will have the same maximum armor points. There is no difference. Ferro is just lighter so you save space. That is all it does. Using ferro does not make your mech tougher, unless you ran out of tonnage to max out your armor.

#12
Posted 11 November 2012 - 03:06 AM
#13
Posted 11 November 2012 - 03:10 AM
Eltyr, on 11 November 2012 - 01:02 AM, said:
FF isn't all that useful. The tonnage saving is extremely small, and it adds significant repair costs to your mech. My Jenner-D and Jenner-F both have room for FF, but its not worth "upgrading", as it would free up less than one ton while cutting deeply into my margins in each match.
I agree with the rest of your post, though

#14
Posted 11 November 2012 - 04:09 AM
#15
Posted 11 November 2012 - 05:02 AM
This is completely overlooking the fact that it jacks your repair costs way up.
Edited by Voyager I, 11 November 2012 - 05:03 AM.
#16
Posted 11 November 2012 - 05:29 AM
Sephlock, on 11 November 2012 - 12:48 AM, said:
What?...
SRMs are better than they've been in a long time, and they were already viable. I run dual SRM6s with artemis on my main mech and it's plenty deadly.
#17
Posted 11 November 2012 - 10:07 AM
Also they've been getting hit by Nerf after Nerf, so while they are among the better weapons on that list, they are a pale shadow of what they once were.
I don't know where you're getting the idea that "SRMs are better than they've been in a long time"
They were indirectly nerfed with the imposition of the engine limits, their rate of fire was nerfed, then their spread was made omgwtflol.
Edited by Sephlock, 11 November 2012 - 10:08 AM.
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