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Things I Was Told....true?


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#1 nagado

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Posted 12 December 2012 - 07:57 PM

I was told a few things and was wondering if they were true.

1. Was told to save CB to not set my mech to re arm after each battle, but it seems it would cost more in long run that way cause you gotta reload all that back sooner or later. ( is it a CB saver ?)

2. If im overheating and am near water, I can go into the water and my mech will cool down faster. Is it true?

3. I have a Centurion CN9-AL and have opened all the basics on my mech tree, do I need to buy a new Centurion to open the Elite tier in the mech tree?

#2 Demoned

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Posted 12 December 2012 - 08:03 PM

1. yes turn it off you can get 75% of ammo for free before the start of a new match.

2 yes water cools you down faster.

3. you need to earn xp on 3 mechs of the same type, to unlock all the bonuses on your
favorite mech.
basic on all 3 unlocks the elite part of the tree, and so on

Edited by Demoned, 12 December 2012 - 08:05 PM.


#3 nungunz

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Posted 12 December 2012 - 08:09 PM

View Postnagado, on 12 December 2012 - 07:57 PM, said:

I was told a few things and was wondering if they were true.

1. Was told to save CB to not set my mech to re arm after each battle, but it seems it would cost more in long run that way cause you gotta reload all that back sooner or later. ( is it a CB saver ?)


True. Turning off Auto-Rearm will save you cash as you get 75% back for free anyway.

Quote

2. If im overheating and am near water, I can go into the water and my mech will cool down faster. Is it true?


Only if you have heatsinks in the legs. Obviously this doesn't work for double heat sinks (can't put them in legs).

Quote

3. I have a Centurion CN9-AL and have opened all the basics on my mech tree, do I need to buy a new Centurion to open the Elite tier in the mech tree?


You need to get the basic efficiencies on three variants before you open Elite. You need to buy two more Centurions.

#4 Kmieciu

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Posted 12 December 2012 - 11:34 PM

View Postnungunz, on 12 December 2012 - 08:09 PM, said:

True. Turning off Auto-Rearm will save you cash as you get 75% back for free anyway.

To be completely clear on this matter: you`ll always get 75% free ammo no matter if the Auto-Rearm is turned on or off. However if you turn it off, you`ll have the option of NOT paying for the remaining 25%. And sometimes that 25% is worth 100 000+ C-bills.

#5 MavRCK

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Posted 12 December 2012 - 11:45 PM

1. Yes - you get 75% ammo for "free" - the remaining 25% is expensive!
2. all mechs get a 5% bonus to heat dissipation in water - heatsinks in legs criteria has not been implemented (see dev answers)
3. you need 3 mechs of the same chasis with all basic to unlock elite... to unlock masters you need 3 mechs of the same WEIGHT CLASS with all elite to unlock masters

#6 Kiiyor

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Posted 13 December 2012 - 03:29 PM

View Postnagado, on 12 December 2012 - 07:57 PM, said:

I was told a few things and was wondering if they were true.

1. Was told to save CB to not set my mech to re arm after each battle, but it seems it would cost more in long run that way cause you gotta reload all that back sooner or later.



READ THIS YOUNG SIR/MADAM;

http://mwomercs.com/...e-as-of-nov-14/

There's some frankly awesome money saving tips in there.

#7 Void Angel

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Posted 13 December 2012 - 07:27 PM

View PostKmieciu, on 12 December 2012 - 11:34 PM, said:

To be completely clear on this matter: you`ll always get 75% free ammo no matter if the Auto-Rearm is turned on or off. However if you turn it off, you`ll have the option of NOT paying for the remaining 25%. And sometimes that 25% is worth 100 000+ C-bills.

Which is really too effing much, but that's a subject for another thread.

#8 Void Angel

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Posted 13 December 2012 - 07:36 PM

View PostKiiyor, on 13 December 2012 - 03:29 PM, said:

READ THIS YOUNG SIR/MADAM;

http://mwomercs.com/...e-as-of-nov-14/

There's some frankly awesome money saving tips in there.

That thread is totally disheartening. I can't believe the amount of money it'll take to repair bad damage to an Atlas. At that rate, gameplay will be reduced to working my lesser mechs in order to earn my Atlas rent. I can understand getting -nothing- for a loss, or even loing a little money. I don't understand over 200,000 cbills in repair costs for a bad match. It just seems excessive.

#9 Kiiyor

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Posted 13 December 2012 - 07:49 PM

View PostVoid Angel, on 13 December 2012 - 07:36 PM, said:

That thread is totally disheartening. I can't believe the amount of money it'll take to repair bad damage to an Atlas. At that rate, gameplay will be reduced to working my lesser mechs in order to earn my Atlas rent. I can understand getting -nothing- for a loss, or even loing a little money. I don't understand over 200,000 cbills in repair costs for a bad match. It just seems excessive.


I'm not sure where you were reading that figure from - there was one point there about the repair bill being over 200k, but that was with ammo rearm. Unchecking that makes repair costs far more manageable, even in an atlas. Maybe the quote ticked over 200k because he may have been carrying more ammo to compensate for the 75% reload.

#10 Void Angel

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Posted 13 December 2012 - 09:04 PM

The quote is how much it would have cost him to actually maintain his vehicle instead of gaming the system. If we're forced to walk around in half-repaired battlemechs carrying excess ammo in order to trick the system into not bankrupting us, the system is wrong.

#11 Elizander

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Posted 13 December 2012 - 10:00 PM

View PostVoid Angel, on 13 December 2012 - 09:04 PM, said:

The quote is how much it would have cost him to actually maintain his vehicle instead of gaming the system. If we're forced to walk around in half-repaired battlemechs carrying excess ammo in order to trick the system into not bankrupting us, the system is wrong.


While the opinion of whether it is good or not varies from person to person, the point of the guide is that even with the dumbest (yes, I intentionally made that build to cost an arm and a leg to repair as an extreme example for the guide) builds, you will be able to manage through the use of the tools provided.

The free re-arm and repairs are intentional systems in place for people to use as they see fit. Most builds these (ECM) days do not carry 10 tons of Artemis LRM ammunition and ballistic ammo is cheap.

On average, an assault will perhaps allow you to break even (if you use affordable parts) or get a slight loss if you do not perform well in a match (pretty much just explode right away). A more average repair bill for exploding with more reasonable Atlas builds (SRMs without Artemis, UAC/5 or Gauss, Medium Lasers) probably goes up to 70k-90k or so, depending on equipment.

Note that the guide isn't there to justify the current costs to everyone. It's there for you to be able to figure out how to save on repairs while farming up for your favorite upgrades or chassis or how to take your assaults (or expensive XL mechs) out for a spin when you're on a tight budget of c-bills.

Your repairs are based on 25% armor costs (correct me if I am wrong here) and 0.93% of your weapon/equipment costs (including engine). So the more armor you have blown off, the more expensive guns and engines you have, and the more expensive ammo you carry (this usually only applies to missiles that have Artemis or Streaks, but is easily negated by the free 75% reload; most people can't empty their ammo before dying anyway) then the higher your repair bill is.

The reason why the 4P is cheap to repair is that it uses a standard engine and small lasers are one of the cheapest weapons in the game (we're talking about an upgraded HBK-4P here as mentioned in several threads in the guides section). The reason why my Atlas in that guide has a stupidly high repair bill is that I got 10 tons of the most expensive ammo and shoved it in there.

If you check it out, the repair cost without ammo is only 68k, which is well under the 75k loss award given to you, so you would still earn with either free re-arm and full repairs or switching to weapons with cheaper ammo costs such as ballistics and non-Artemis SRMs/LRMs and bringing a reasonable amount of 2-3 tons instead of 10-12.

Will you earn less in an Assault mech? Yes. Will it break your bank and drive you negative? Only if you build it to do so.

Edited by Elizander, 13 December 2012 - 10:01 PM.






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