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A Trend Started By Losers


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#61 sokitumi

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Posted 11 November 2012 - 09:55 AM

Oh QQ, he's out of the game and you can pick apart his mech piece by piece for component destruction exp. Sounds to me like the OP, in being denied a kill, is only shade of the same thing about stats. Zzz

#62 Onyx Rain

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Posted 11 November 2012 - 10:00 AM

View Postsokitumi, on 11 November 2012 - 09:55 AM, said:

Oh QQ, he's out of the game and you can pick apart his mech piece by piece for component destruction exp. Sounds to me like the OP, in being denied a kill, is only shade of the same thing about stats. Zzz


So if say 1/4-1/2 of the people you were about to kill DC'd just before you killed them you'd still find the game fun?

Admittedly it isn't that bad yet, but the trend seems to be on the rise. I let it go at first, it was rare enough...but it is getting hard to now...and it is bad enough that at least slightly the game has become less fun for myself and many others.

Edited by Onyx Rain, 11 November 2012 - 10:00 AM.


#63 Lorcan Lladd

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Posted 11 November 2012 - 10:00 AM

Even after playing through twenty matches just today I haven't seen it happen just once - perhaps you are blowing things out of proportion.
This community does that a lot.

View Postsokitumi, on 11 November 2012 - 09:55 AM, said:

Oh QQ, he's out of the game and you can pick apart his mech piece by piece for component destruction exp. Sounds to me like the OP, in being denied a kill, is only shade of the same thing about stats. Zzz


It's a pretty inflammatory topic by nature, but why would you try to make it worse...?


View PostAndyHill, on 11 November 2012 - 10:31 AM, said:

I actually had a bug occur once, maybe even twice, where at the moment my mech exploded I was put into some sort of a stationary 3rd person mode and I think I was reported as an anonymous kill. I couldn't watch the others finish the fight as I was stuck in the stationary cam. At the end of the match it showed me 0 dmg (although I had done quite a bit) and I got next to nothing in exp and money. Back in the garage autorepair didn't fix my 'mech, but once I got that sorted everything was fine again. I wonder how common this is and if it explains some death sequence disconnects?


I've seen this happen exactly once, to a team mate, in closed beta.

Edited by Lorcan Lladd, 11 November 2012 - 10:36 AM.


#64 p00k

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Posted 11 November 2012 - 10:04 AM

View PostOnyx Rain, on 11 November 2012 - 10:00 AM, said:

Admittedly it isn't that bad yet, but the trend seems to be on the rise. I let it go at first, it was rare enough...but it is getting hard to now...and it is bad enough that at least slightly the game has become less fun for myself and many others.

i haven't noticed it that much. definitely have noticed it, but it was going on all the time in the closed beta too (more frequently quite frankly)
since open beta i've dropped over 400 matches, and i probably have seen less than a dozen dc's before death. not counting dc's away from combat. towards the end of closed beta, in the same 400ish drops i'd probably see 4-5 dozen

#65 Sennin

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Posted 11 November 2012 - 10:08 AM

While I am sure there are some stat hungry players out there that might find this as a viable way to pad their K/D ratio, I seriously believe part of this "trend" is due to a bug that is crashing people to desktop. Five times since Open Beta I have rounded a corner to engage a target and as soon as the target Alpha'd me I crashed to desktop. I dont think it's my computer hardware by any means because I have a system that can run any First Person Shooter at max settings with a minimum of 60 frames per second. Something in the current version of the game is causing serious instability.

#66 Onyx Rain

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Posted 11 November 2012 - 10:10 AM

View Postp00k, on 11 November 2012 - 10:04 AM, said:

i haven't noticed it that much. definitely have noticed it, but it was going on all the time in the closed beta too (more frequently quite frankly)
since open beta i've dropped over 400 matches, and i probably have seen less than a dozen dc's before death. not counting dc's away from combat. towards the end of closed beta, in the same 400ish drops i'd probably see 4-5 dozen


Fair enough, I've had a different experience...Went from "IF it was happening, I didn't notice", to now "I notice several every play session that either occur to me, or others I'm playing with on TS"... that last more then an hour or so" If you are only playing an hour or so it could be very easy for it to go unnoticed or you've just been luckier then some of us.

Also to be fair, it is a lot easier to pick up on if you are playing on TS more then pugs....You'll hear your teammate say something about it when it happens to them and/or see it actually happen.

I've got a total of more like 2000-3000 games. (503 games since the last wipe)...which doesn't make me cool or anything but I play a lot, and I play long sessions so it may be more visible to me then some others that don't.

Edited by Onyx Rain, 11 November 2012 - 10:20 AM.


#67 Corvus Antaka

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Posted 11 November 2012 - 10:14 AM

pretty simple solution....dont let client exits/disconnects etc affect the guys ability to avoid getting killed

#68 Niberung

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Posted 11 November 2012 - 10:18 AM

As it was stated by PGI,

PEOPLE WHO DISCONNECT BEFORE DYING GET 0 C-BILLS AND XP AFTER A MATCH, BUT A FULL REPAIR BILL.

So stop it. Oh, you didn't get a kill. Big deal. Your team still gets all the salvage, you still get all rewards for damage done and components destroyed prior to the DC. Yeah, you do not get c-bills and XP for the kill itself. But the guy on the other end gets a 60-100K repair bill without anything to show for it. Being a sore looser is kinda expensive these days.
BTW, it may soon become a punishable offense and Santa Claus is coming to town. He's making a list, and checking it twice.

#69 sokitumi

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Posted 11 November 2012 - 10:19 AM

View PostOnyx Rain, on 11 November 2012 - 10:00 AM, said:

So if say 1/4-1/2 of the people you were about to kill DC'd just before you killed them you'd still find the game fun?
Admittedly it isn't that bad yet...

Exactly. It's not that big of an issue. If stats were visible to all, it could become a problem. But it's not.

View PostLorcan Lladd, on 11 November 2012 - 10:00 AM, said:

It's a pretty inflammatory topic by nature, but why would you try to make it worse...?

Didn't really feel like I was trolling. Just calling it like I see it. Guy lost a kill, makes a post about how rage quits are becoming an epidemic. When it's really a non-issue compared to so much other stuff in/not-in the game.

View PostNiberung, on 11 November 2012 - 10:18 AM, said:

PEOPLE WHO DISCONNECT BEFORE DYING GET 0 C-BILLS AND XP AFTER A MATCH, BUT A FULL REPAIR BILL.

exactly. Rage quit sure... but you're going to pay for it.

Edited by sokitumi, 11 November 2012 - 10:22 AM.


#70 Bishop Steiner

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Posted 11 November 2012 - 10:22 AM

View PostTalos Valcoran, on 11 November 2012 - 05:58 AM, said:

I wonder, since the K/D simply means scheit imho. It is not viewable by others, nor does it give you any advantages factionwise or the like. Poor souls and sore losers.


K/D ratio is like e-**** to some of these FPS crazy kids, something you stroke yourself to in private.

View PostFrostPaw, on 11 November 2012 - 06:04 AM, said:

What difference does this make? mechs do not vanish from the game, you still get the repair bill. It just means now your mech gets shot up without you being in it.

except of course, that a ton of people doing it are in Trial Mechs, which means no repair bill, so no reason to care.

#71 Boymonkey

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Posted 11 November 2012 - 10:22 AM

Yup had it done to me 6 times yesterday.


COWARDS.....devs should if given evidence should take away half their cc bills and half their xp.

#72 BoomDog

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Posted 11 November 2012 - 10:26 AM

K/D is an almost irrelevant stat anyway, why would that make someone think they're good is beyond me. I've bashed apart mechs before, just to have someone finish them off in one shot. It doesn't mean they're better than me. As long as my team wins, I don't care who gets the kill.

The only stat that matters is W/L ratio.

#73 Onyx Rain

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Posted 11 November 2012 - 10:27 AM

View Postsokitumi, on 11 November 2012 - 10:19 AM, said:

Exactly. It's not that big of an issue. If stats were visible to all, and raging out would just count as a death, it could become a problem. But it's not.


Didn't really feel like I was trolling. Just calling it like I see it. Guy lost a kill, makes a post about how rage quits are becoming an epidemic. When it's really a non-issue compared to so much other stuff in/not-in the game.


exactly. Rage quit sure... but you're going to pay for it.


Not an issue for you yet...I'd like it to not be an issue for as many of us as possible.

Clearly it is starting to become an issue for some.

I'll gave the OP the benefit of the doubt that it hadn't just happened once...I know that is why I bothered to post in this thread. I saw it happen...then I saw it start to happen more and more.

If it isn't so bad that it bothers you, that is great...I really hope the majority aren't all that bothered...and stay that way, because despite my little rant I still find the game pretty fun....some have less tolerance though, but the game needs a large community to thrive, and grow and last...and I'd like to see that happen.

Edited by Onyx Rain, 11 November 2012 - 01:11 PM.


#74 Bishop Steiner

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Posted 11 November 2012 - 10:28 AM

View PostMadPanda, on 11 November 2012 - 07:38 AM, said:

I've never seen anyone dc just before I killed them. Maybe they are just always surprised when I kill them? :P

or you are still looking for your first kill? =P

I jest, surely I do.

#75 AndyHill

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Posted 11 November 2012 - 10:31 AM

I actually had a bug occur once, maybe even twice, where at the moment my mech exploded I was put into some sort of a stationary 3rd person mode and I think I was reported as an anonymous kill. I couldn't watch the others finish the fight as I was stuck in the stationary cam. At the end of the match it showed me 0 dmg (although I had done quite a bit) and I got next to nothing in exp and money. Back in the garage autorepair didn't fix my 'mech, but once I got that sorted everything was fine again. I wonder how common this is and if it explains some death sequence disconnects?

#76 Dataman

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Posted 11 November 2012 - 10:35 AM

that's the dumbest move in this game. just because he want to save his loser K/D ratio, he ends up loss c-bills for repairs. the next day he'll QQing "omaigod! teh repair billz are expensive!!! make dem lower!! pl0x!!!11!ONE ONE!11!" or some sort of that thread

if you dead and stay, and say your team lost... you get compensation for losing like 80-100k cb.
if you leave the game, you'll get only whatever you done in the match (damage, assist, spot, etc etc)

where does this simple reward-punishment system that leavers don't understand???

#77 Onyx Rain

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Posted 11 November 2012 - 10:39 AM

View PostBoomDog, on 11 November 2012 - 10:26 AM, said:

K/D is an almost irrelevant stat anyway, why would that make someone think they're good is beyond me. I've bashed apart mechs before, just to have someone finish them off in one shot. It doesn't mean they're better than me. As long as my team wins, I don't care who gets the kill.

The only stat that matters is W/L ratio.


I care about it a little, but only as one tool to help me determine if I'm getting better, and to help me determine how I stack up against the majority of other players. It isn't an E-p##n thing for me at least.

But I do want to be good at the game. I can still have fun if I'm not....but some of the fun is going from bad to good, to great...and stats can help you track that. It is a competitive game too...stats when viewed together/correlated with other stats and then compared to those of others can help you get a sense of how good you were, are, and might become. The current system is lacking IMO, but there is enough there to work with to some degree.

Personally one stat I'm interested in is average number of kills per match...to me at least as much if not more then K/D that would be something I'd be interested in knowing, and knowing how I stack up against others. I'd also like to know average damage done per match.

It is a team game, but there is also an element of individual skill...if stats help you get better even if it is just to motivate you to be more disciplined (or take more chances because you are hanging back to much not doing enough)...that helps your team.

#78 Bishop Steiner

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Posted 11 November 2012 - 10:46 AM

I also am seeing a trend, that often times those "accidental" pre-death Discos... come from the people who talk the most crap pre-match, including bragging about their K/Dr. Coincidence? I think not.

(Though to all you blow-hards who stroke your K/Dr, and don't disco.. thank you, it is always more gratifying to blow you into component atoms)

View PostNiberung, on 11 November 2012 - 10:18 AM, said:

As it was stated by PGI,

PEOPLE WHO DISCONNECT BEFORE DYING GET 0 C-BILLS AND XP AFTER A MATCH, BUT A FULL REPAIR BILL.

So stop it. Oh, you didn't get a kill. Big deal. Your team still gets all the salvage, you still get all rewards for damage done and components destroyed prior to the DC. Yeah, you do not get c-bills and XP for the kill itself. But the guy on the other end gets a 60-100K repair bill without anything to show for it. Being a sore looser is kinda expensive these days.
BTW, it may soon become a punishable offense and Santa Claus is coming to town. He's making a list, and checking it twice.

EXCEPT THAT THOSE WHO DISCO FROM TRIAL MECHS DON'T GET A REPAIR BILL.

#79 G4M3R

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Posted 11 November 2012 - 10:48 AM

Wow this thread certainly exploded while I was having lunch. I was just venting cause I put my energy in battling someone and win or lose I take it - and to me that's a mutual respect thing. If I lose the 1v1, then GG. If I win the 1v1, then GG. "GG" just doesn't apply to these folks. I had never experienced it during Closed Beta.

Like I said, I just personally just get annoyed by it because it's just not in the spirit of competition. That's it really. Couldn't care less about losing a kill - I can get another one. It's just silly for people to Alt-F4 because of some phantom stat that's in your profile.

#80 Blackfire1

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Posted 11 November 2012 - 10:49 AM

They don't get anything if they alt-f4 before they die.
They have to repair their mech and get no money. Serves them right.





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