#461
Posted 03 May 2012 - 02:28 PM
The house-merc associations which have a signficant part to play have to be preserved, but corps under new names can be made into whatever their members want them to be.
I think a merc company without any pre-existing history are more interesting anyway, as it lets them become whatever their memebers want them to be. Want a certain reputation? play the way that matches that till everyone else acknowledges you for it.
#462
Posted 03 May 2012 - 02:32 PM
Carl Wrede, on 03 May 2012 - 02:22 PM, said:
If you absolutely need to belong to that unit you have to become a house affiliated mechwarrior and work yourselves up to the point were you can join that house unit.
Awefully sure there, aren't ya? LOL
Not sure I read the dev explanations that way...If we want to make a unit call "SR" or "S-R" or "SkyeRangers" as a merc corp name even...what's stopping us? If we can't even pick that, what's the point of affiliating with a unit...any unit? I have been playing SR since the mid 80s TT version of BT...don't even tell me we can't play that unit...I don't want to "own" it, but I am certainly intending on being affiliated via a guild/unit name...somehow...Also, the footnote on the merc corp/unit webpage listing page states: "PS. If you're curious why some canon names look odd, please read Paul's explanation: "Merc Corp names are registered names. Once it’s taken, it’s gone. As for canon protected faction/unit names, we will be locking out some of the key players in the BT timeline." This seems to indicate if I want to be simply a merc unit I can use "SkyeRangers" (no space)...perhaps that is our simplest solution...Skye was always separatist anyway
#463
Posted 03 May 2012 - 02:38 PM
This website even has mercs in its url, mwomercs, not mwohouse, not mwoclan, but mwomercs. So I am sorry if I got the wrong impression and now not only have I been told no, but don't bother.
Bryan has since stated that perhaps one day some Merc units will be factions.
Oh well
still waiting for the response, because it has been obvious that PGI does not talk internally and does not share what one hand does with the other for the last six months. Granted you guys have been liberal with this is all in flux. I understand that. Just was wishing for more clarity of purpose and following of an overall arc. Did not realize that one person had ideas different than others.
Hope it is all cleared up much better in the future. This is not a deal breaker for me but it will be for some. The fiction of known Merc units draw people to this IP and when you have Mercs in your url, you are pushing an image. Just saying.
Chris
Edited by wwiiogre, 03 May 2012 - 02:50 PM.
#464
Posted 03 May 2012 - 02:43 PM
#465
Posted 03 May 2012 - 02:44 PM
#466
Posted 03 May 2012 - 02:45 PM
Bryan Ekman, on 03 May 2012 - 01:56 PM, said:
The vast majority of my players will adapt and will play. We are not the canon Black Widow Company, it was mere coincidence and we make no attempt to RP or even claim that particular intent as some units may have done. I understand that this is a game not of our making, in an IP not of our creation, with a history defined by hundreds of writers - and I agree with the policy. We will attempt to play with a similar name (as I mentioned earlier), but we will play nonetheless.
#467
Posted 03 May 2012 - 02:46 PM
Arturus, on 03 May 2012 - 02:18 PM, said:
I can live with that. Seems reasonable.
Pretty sure this is wrong, and hence the bummer. THe only way I could see it work is all of your unit members affiliate with House Steiner, and look for a "Skye Rangers" house unit to become a part of(assuming that will be available)
That would allow another "unit who maybe wanted to be the Skye rangers to do the same thing. On some level you could maybe represent diffrent regiments or batalions or whatever, and hoever the game mechanics impliment this, you can influence faction specific decisions. Basicly anyone that puts the work in can be a part of the Rangers (or whomever)
Pulling this out or my reactor pipe here, but I think that sounds right.
And when I say right, I mean right according to the new info yet. I am still kinda undecided on how much this personally bums me out.
Edited by Salesninja, 03 May 2012 - 03:40 PM.
#468
Posted 03 May 2012 - 02:46 PM
jimsolo, on 03 May 2012 - 01:38 PM, said:
Denying use of Merc Names is wrong. Period.
Major houses I can understand but at the very least a player created outfit should be able to play as:
1) Sub-units of the Major Houses with House logo's/colors.
2) Battletech Lore Merc Units or at minimum Sub-units there of.
Preventing copies is the only rule that need be in place.
If I cannot play under the "Black Widow Company" AND her current logo's then I wont play at all.
END OF STORY
"The Customer is ALWAYS right"
if you actually expected to be able to run a merc corp which exists in canon and is as prestigious as the black widow company, you are insane.
There is no WAY that the devs could run this game according to canon if they just allowed people to grab famous people and organizations and claim them as their own. These units have there place in the overarching backstory of this universe, and as such must be controlled by the storytellers.
#469
Posted 03 May 2012 - 02:46 PM
jimsolo, on 03 May 2012 - 01:38 PM, said:
Denying use of Merc Names is wrong. Period.
Major houses I can understand but at the very least a player created outfit should be able to play as:
1) Sub-units of the Major Houses with House logo's/colors.
2) Battletech Lore Merc Units or at minimum Sub-units there of.
Preventing copies is the only rule that need be in place.
If I cannot play under the "Black Widow Company" AND her current logo's then I wont play at all.
END OF STORY
"The Customer is ALWAYS right"
Unless you can claim the identity of the leader of a unit and act in character, then NO you are never going to be able to claim the unit.
By all means play as a PART of it.
#470
Posted 03 May 2012 - 02:51 PM
Jake Sorren, on 03 May 2012 - 02:46 PM, said:
Unless you can claim the identity of the leader of a unit and act in character, then NO you are never going to be able to claim the unit.
By all means play as a PART of it.
What my battle buddy is talking about is the fact that our particular Black
At any rate, I am the unit CO. My decision is that we adapt and overcome. If we can name ourselves something similar that in no way ties ourselves in-game to Wolf's Dragoons, then that is what we will do.
Edited by Firefly, 03 May 2012 - 02:52 PM.
#471
Posted 03 May 2012 - 02:54 PM
Points taken...
Or we just create the "SkyeRangers" (or "SR" or "S-R") Merc Unit and go about our merry way ... either way we alreadyy have the Skye Rangers website which incoporates Steiner canon ranks, mechs, etc etc., which I launched way back c. 2000, way before this game was even someone's dream at PGI I would much prefer our unit to be House Steiner affiliated right from the get go, but if we have to create a "merc guild/unit" to accomplish this, then that is what we will do.
Why can't PGI just allow people to name their own units/guilds anyway they like, on a first come basis, like all other online games do...? (ie, player named units would have NO impact on gameplay or in game canon/events, etc.).
Guess we will have to see how they do this at launch but it seems to be a big 'non-problem' in need of no solution.
#472
Posted 03 May 2012 - 02:54 PM
#473
Posted 03 May 2012 - 02:57 PM
#475
Posted 03 May 2012 - 03:01 PM
Well, it is what it is. Looks like the houseboiz and clanboiz will both pretty much be stooges of NPCs and suffering from cattle call recruiting with little or no means of filtering out bad apples. Pickins is looking GOOD. Mercs will be the best run units and the places vets (who aren't emo-tied to something else) will want to go for the most "pew,pew,pew". At least until they do to Mercs what they did to houses. Bottom line, if your unit is not player run by a competant leader, its peon anarchy soup.
#476
Posted 03 May 2012 - 03:10 PM
Bryan Ekman, on 03 May 2012 - 12:44 PM, said:
It's under consideration yes. Our long term goal is to slowly introduction a way for players to run the NPC factions as well (hugely ambitious and highly risky).
Bryan,
As much as I think that would be an awesome thing, but you do realize how heated the debate is going to be that first week of power? Does the FRR invade the Clan home worlds or the rest of the IS first before going after the other? Somethings are just best left locked up for everyone's sake.
I understand the frustration that must be felt by a lot of players but I also understand that you all (PGI) have a responsibility to all Battletech fans to protect and best use the IP. As fans we should be supporting you when you do work to protect it even if it is from ourselves at times. I for one am interested to see what other merc group histories everyone comes up with, there is no shortage of creative people in this community.
#477
Posted 03 May 2012 - 03:10 PM
Carl Wrede, on 03 May 2012 - 02:54 PM, said:
not twisting anything...We just don't have clear guidelines here...and the most recent dev response is seemingly even more cryptic. I am not adverse to creating a merc guild to use the names and medals/ranks we want to (via our website)...but this just seems kind of a silly way to launch the game with so many built-in naming restrictions on PLAYER GUILD naming right from the get go...what's the problem with 3 different Clan this's or that's or five diferent 12 Vegan or 4th Skye Rangers units...as long as the player selected names don't violate profanity rules or something, or affect in game events, wth is the problem???
#478
Posted 03 May 2012 - 03:18 PM
But, oh well, The cow is out of the barn, the house has burned down, the milk is spilt. The house can be rebuilt, the milk can be licked off the floor and if nothing happens to the cow while its out, you can bring it back to the barn.
Chris
#479
Posted 03 May 2012 - 03:18 PM
Firefly, on 03 May 2012 - 02:51 PM, said:
At any rate, I am the unit CO. My decision is that we adapt and overcome. If we can name ourselves something similar that in no way ties ourselves in-game to Wolf's Dragoons, then that is what we will do.
As for your battle buddy, if he is not here to play the game, then he shouldn't be here and he sure as heck shouldn't be asked to be a beta tester.
I understand you want to try very hard to keep your clan name for this game, as I can just guess you guys probably play BF3 and MW3. I was in the same boat with a clan that existed since Day of Defeat and still sorta exists (so 10-15 years). But the simple fact is that this pre-dates your clan by 25 years and to play here, you /will/ have to change your name. There are to many people who either know to much about the universe and will assume your a rip-off of the BWC or know so little of the game and know they want to join that 'Spider merc group cuz they R kool' that they mistake you for them. It sucks, I know... but your fighting a battle you can't win.
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