1. Reward Risk
LRMs should gain a tighter spread when used in LOS engagements. This should go together with Artemis to make LRMs an effective LOS weapon and reward players who don't like watching the paint dry on the building in front of them. This would also help give LRMs a home in multi-role mechs, instead of being stripped out in favor of SRMs/SSRMs.
2. Add Challenge
Increase the spread on LRMs on extreme close range and as they reach their maximum range. Thus for optimal results with LRMs mechs would need to be mobile, maintaining a good distance while not getting too close.
3. Into the Sunset
The Clans will also be a major balancing issue in terms of LRMs. Due to their lack of minimum range and weighing half as much as IS launchers other mechanics will need to be introduced to keep balance. The spread mechanic can help keep LRMs from becoming a brawling weapon, while nerfing Clan indirect fire to a certain degree would make that mechanic still favor IS launchers.
Edited by sakkaku, 11 November 2012 - 04:38 PM.

















