
and if they ignore me in less than five shots thier arse armers gone in less than seven their dead.
build has to have the fallowing double heat sinks and the sturcture upgrade be weary like all builds this ones weaknes is it cant counter scout very well but it can strip the armer on the enimy scout mech with ease on head to head runs.
just got to rely on teamates if it becomes a furball match.
also this build will be more invaluble when the ppc tool effect is implamented yes emp will throw off the lock of lrm throwers.
edit
their also the hardest things to hit i find i can dodge most gause/ ac 20 throwers but if a player pacs a lbx 10 im dead theirs no way i can dodge that cannon if the player is some what skilled. and also the ssrms give me some trouble to.
90% lrms hit the dirt behind me if i run broad side and turn into them as they are about to impact.
Edited by JP Josh, 12 November 2012 - 08:56 PM.