#1
Posted 12 November 2012 - 12:06 PM
#2
Posted 12 November 2012 - 12:10 PM
I also find legging pretty useful when forced into a fight in these areas, the legs are usually visible through the structure and can be hit often, allowing you a better control of the cover there than your enemy has.
#3
Posted 12 November 2012 - 08:42 PM
Sigh, as again. Eye candy wins out over practicality.
#5
Posted 12 November 2012 - 10:12 PM
Kamatayan, on 12 November 2012 - 08:42 PM, said:
Sigh, as again. Eye candy wins out over practicality.
Or possibly it was put in intentionally to allow some cat and mouse when someone goes to ninja cap.
#6
Posted 12 November 2012 - 10:23 PM
Edited by Ashnod, 12 November 2012 - 10:24 PM.
#7
Posted 12 November 2012 - 10:38 PM
#8
Posted 12 November 2012 - 11:04 PM
Kamatayan, on 12 November 2012 - 08:42 PM, said:
Sigh, as again. Eye candy wins out over practicality.
Or perhaps, their art/modeling team is completely separate from the team which does actual programming, and have nothing else to do besides new artwork and level design related things because, well, that is their job and they aren't computer programmers.
#9
Posted 13 November 2012 - 01:55 AM
IceSkraven, on 12 November 2012 - 11:04 PM, said:
Or perhaps, their art/modeling team is completely separate from the team which does actual programming, and have nothing else to do besides new artwork and level design related things because, well, that is their job and they aren't computer programmers.
Then they should focus on giving us more maps, bigger maps, different environments for maps. Not on cosmetic additions to existing maps.
I personally have used the thing as cover sometimes, not saying they shouldn't add it in the future. All I'm saying is there could have been so many other things to focus on instead of that.
Edited by Kamatayan, 13 November 2012 - 01:57 AM.
#10
Posted 13 November 2012 - 02:23 AM
IceSkraven, on 12 November 2012 - 11:04 PM, said:
Or perhaps, their art/modeling team is completely separate from the team which does actual programming, and have nothing else to do besides new artwork and level design related things because, well, that is their job and they aren't computer programmers.
You mean... different people there do different things? Mind=blown. I was operating under the community's general assumption that everyone at PGI just jumps in wherever they're needed most regardless of job posting or field of expertise.
Now if the people who REALLY don't get it would grab a clue....
#11
Posted 13 November 2012 - 08:01 AM
Kamatayan, on 13 November 2012 - 01:55 AM, said:
Then they should focus on giving us more maps, bigger maps, different environments for maps. Not on cosmetic additions to existing maps.
I personally have used the thing as cover sometimes, not saying they shouldn't add it in the future. All I'm saying is there could have been so many other things to focus on instead of that.
And who says they aren't working on more maps, ect? We just got a new(ish) map last patch. I'm sure the art team is hard at work building maps, mechs, animating, texturing, extruding polygons and the like. I guess alot of people don't know what goes into working on 1 "simple" map. Everything needs to be built as mesh, then textured, then lit, the effects added, it's alot of work, trust me..I've been doing it for years now. Look at river city. I've been in that map countless times and I'm still finding details I never saw before. Thus far the art team is doing a great job, love their work, and if they want to add a futuristic land based oil platform thing to the base area that I can use to duck behind and avoid enemy fire...more power to them.
#12
Posted 13 November 2012 - 08:09 AM
#13
Posted 13 November 2012 - 08:26 AM
#14
Posted 13 November 2012 - 05:30 PM
If the art/graphic teams was too add stuff its fine. But the time spent by the executives/heads in approvals/revisions/evaluations and in the program team putting it in the map is time NOT SPENT on other more important issues.
Everyone does different things of course, so why pester the other people who have a lot more on their plate?
Now if the people who REALLY don't get it would grab a clue....
#15
Posted 13 November 2012 - 06:02 PM
Drop one, blow one up, capture one, mount crew served weapons on it, whatever.
#16
Posted 13 November 2012 - 06:08 PM
This info comes from the PC gamer mag.
Edited by Yoseful Mallad, 13 November 2012 - 06:09 PM.
#17
Posted 13 November 2012 - 06:23 PM
#18
Posted 13 November 2012 - 06:29 PM
..on another note, you can park your jenner on the helipad on it.. ..just for fun of course..
#19
Posted 13 November 2012 - 06:36 PM
#20
Posted 13 November 2012 - 06:53 PM
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