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The Role Poll +
Started by Kaijin, Nov 13 2012 06:09 AM
53 replies to this topic
#41
Posted 14 November 2012 - 08:53 AM
According to current results everything is underpowered except the Gauss rifles. Interesting...
#43
Posted 14 November 2012 - 09:38 AM
You didn't put in an option of gauss rifle being under powered
#44
Posted 14 November 2012 - 11:18 AM
I would like to suggest Brawler/Striker as a role as I know many Jenners (like myself) play that way. Essentially a mech that is fast and primarily acts as a Striker but given the right opportunity knows when it can win a protracted brawl (bad Atlas or a missile boat).
#46
Posted 14 November 2012 - 11:26 AM
Krivvan, on 14 November 2012 - 11:18 AM, said:
I would like to suggest Brawler/Striker as a role as I know many Jenners (like myself) play that way. Essentially a mech that is fast and primarily acts as a Striker but given the right opportunity knows when it can win a protracted brawl (bad Atlas or a missile boat).
Brawling is in the role description for Strikers. They are the 'jack of all trades'. With their speed, they are able to do a little bit of everything on the field.
#47
Posted 14 November 2012 - 11:31 AM
Lanessar, on 14 November 2012 - 08:53 AM, said:
I think this is because very few people use them, so can't speak as to the veracity of OP vs under powered. For example, not having used ACs a lot, I can't say whether they are OP or under powered. Gauss, on the other hand, needs tweaking, but I don't feel it is OP. I think the problem is that the serious contender (PPCs) are very under powered, thus creating that impression.
This is pretty clearly visible in the K2 builds - most go for super-specialized Gauss, instead of using the standard PPCs; despite the fact that there is better mobility on arm mounts and the stock K2 should be a viable mech. So, it's pretty clear the problem is under powered/disadvantaged PPCs. I think this relates more to the heat gen than any actual damage buff or effects needed, honestly. But that's just my opinion.
I agree. 'Power' is more than just weapon damage. It is the sum of all of a weapon's attributes. The range and damage of the PPC doesn't justify it's heat output.
#48
Posted 15 November 2012 - 11:29 AM
Machine Guns, Flamers, and Standard PPCs are all underpowered.
Other than that, most things are fine.
Other than that, most things are fine.
#49
Posted 15 November 2012 - 08:29 PM
bump
#50
Posted 15 November 2012 - 08:53 PM
There was no vote option for "Rambo" or "Solo warrior"
#52
Posted 26 November 2012 - 07:34 AM
Interesting poll. I can see that my answers may be heavily influenced by the mechs I pilot. And these mechs are dictated by the Fps i can get in the game, for me it is impsosible to pilot a light mech.
#53
Posted 26 November 2012 - 07:54 AM
I think that the cockpit rocking of an ac2 is overpowered at the moment. The weapon damage isn't op, but it's absolutely ridiculous that someone with a couple of ac2s can effectively blind an assault mech or slow heavy.
#54
Posted 26 November 2012 - 10:18 AM
It's a pity polls can't be longer, because I certainly think that some ACs need balance more than others. Still, I love data like this, so thanks for putting up this poll!
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