Skyfaller, on 13 November 2012 - 10:30 AM, said:
...that on one patch the diffferent vision modes were changed from color blind friendly to color blind hell:
------------night vision went from being a clear green pallete based to a pure grainy-green where the grains are are all a different tone of green. Color blind people see this as a static filled screen that distorts shapes.
------------Heat vision suddenly became different depending on map. Forest became a pitch black where you cant see the terrain you're walking on, Caustic became all-green (similar to night vision) with.. get this.. the HEAT signatures being different tones of green and yellow. We cant see that! . The ice map became a mix of blue hues and by large is perhaps the least changed heat view however the blue tones were darkened so much it is very difficult to see buildings and terrain.
...that despite repeated requests for the ability to select HUD colors it has not been done... but there seemed to be plenty of time for the art team to make several mechs and the Yen Lo Wang's unique look. Hint: RED lock-on boxes and reticles are almost invisible to color blind players.
..that what is essentially an extremely easy fix seems to be beyond the reach of this company.
Return night vision to how it was 2 months ago. Change night vision to be NOT GRAINY. Allow HUD icon colors to be changed by the player.
OR, if this is all too hard then just add a new vision mode: BLACK AND WHITE.
It's not PGI's fault you were born with defective retinas nor are they obligated by any definition or extension of the word to accommodate you. You are an extreme minority. You should be thankful they even asked what was an issue, moreso that they attempt to design their game around it so that you can enjoy yourself.
It is also possible to change color details in your PC's graphics menu.
Edited by DrxAbstract, 13 November 2012 - 12:57 PM.