PapaKilo, on 13 November 2012 - 09:34 AM, said:
Because missiles can lock onto and fire at targets that are outside the main torso rotation range, the lock-on cursor follows the arm aiming point. This happens for all 'Mechs regardless of where the launchers are located.
Working as intended. This is a main feature of guided missiles and I don't understand how anyone could view it as irritating/annoying/unhelpful. Oh well -- there's a first for everything, I guess.
Thanks for the explanation.
May I ask what your control setup is?
I play with mouse and keyboard. Turning the torso and aiming is done with the mouse. While cycling an enemy (with changing gradients and change of direction) aiming means also torso movement. So far so good. But the arms move a lot more than the torso (as intended) and while the crosshair for torso mounted weapons is on target the one for the arms is not because it is already much further to the side. I would not mind the arms crosshair at all 'cause in this case there is no weapon there. But no lock on is achieved in case of ssrm.