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Question About Gauss Rifle
#1
Posted 13 November 2012 - 09:09 PM
BTW im talking bout the one on the Atlas trial mech
#2
Posted 13 November 2012 - 09:13 PM
#3
Posted 13 November 2012 - 09:14 PM
#4
Posted 13 November 2012 - 09:19 PM
#5
Posted 13 November 2012 - 09:22 PM
#6
Posted 13 November 2012 - 09:23 PM
If you set the gauss as its own weapon group, like group 2, you will have more control over when it fires. You can touch off just that weapon and watch the effect it has on your target. Also the target's armor indicators will show damage to the section the gauss round just impacted on.
Do you have your graphics settings on high?
Edited by Townsaver80, 13 November 2012 - 09:24 PM.
#7
Posted 13 November 2012 - 09:24 PM
#8
Posted 13 November 2012 - 09:24 PM
#9
Posted 13 November 2012 - 09:28 PM
#10
Posted 13 November 2012 - 09:30 PM
#11
Posted 13 November 2012 - 09:31 PM
I have my settings maxed though.
#12
Posted 13 November 2012 - 09:32 PM
fyi:
"A rifle is a firearm designed to be fired from the shoulder, with a barrel that has a helical groove or pattern of grooves ("rifling") cut into the barrel walls."
#13
Posted 13 November 2012 - 09:32 PM
ShadowThunder77, on 13 November 2012 - 09:30 PM, said:
The Gauss Slug is not fired by a chemical propellant. It is sent from the gun by means of MAGNETIC PROPULSION. No sparks, no fire, just a hyper sonic chunk of metal that causes the bullet time effect you see in the MATRIX.
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