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3Rd Person :: Its Coming

official feedback

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#1841 Lon3Wo1f

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Posted 14 November 2012 - 08:52 PM

Will it be limited to an over the shoulder 3rd person view such as those used in third person shooters like Splinter Cell? I can see it being ok if implemented that way but I'm eager to know more about it and how zooming will be worked into it.

#1842 Xenophontis

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Posted 14 November 2012 - 08:52 PM

Feed back: Awful idea. Potential to ruin the game. Pop tarting, etc. Leads to balance issues and other things such as community splits. Big can of worms that is not worth opening.

#1843 Rejarial Galatan

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Posted 14 November 2012 - 08:52 PM

gonna say this again, as paul directly said himself:


MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

to do third person, makes PGI look bad, and we lose the ability to trust them.

#1844 BlackAce

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Posted 14 November 2012 - 08:54 PM

Guys, screaming and saying NO! isn't going to make a difference. It's pretty clear from the tone of Russ' NGNG podcast and the way MiSs has phrased the official feedback thread, we're getting it wether we like it or not. The decision is already made. They're just desperate to hear why we don't like it so they can introduce it as painlessly as possible and avoid a Bioware/ME3 type debacle.

Its happening. Please can we help them implement it in a way that doesn't screw up this game for us, rather than mindlessly raging about a decision we honestly can not influence. It's nice to vent how much we hate the idea, but rants and eTantrums won't help us at all.

Let's tell them what the actual problems with it are, rather than just threaten to quit.

Edited by BlackAce, 14 November 2012 - 08:55 PM.


#1845 Memory

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Posted 14 November 2012 - 08:54 PM

I will keep this short: it's a terrible idea to further segment the matchmaking pool over something like playstyle.

#1846 bobthebomb

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Posted 14 November 2012 - 08:55 PM

worst idea ever !

#1847 Damien Moore

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Posted 14 November 2012 - 08:56 PM

No, No NO no no NO No no no and no.

Big stompy robots require that claustrophobic experience that blind spots cause.

If people can't figure out turning and torso twisting maybe they should be playing call of duty or whatever the shallow learning curve game of the week is.

#1848 thebrandonone

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Posted 14 November 2012 - 08:56 PM

Everything I want to say about this has already been said in this thread so I'll keep it short.

Please do not implement 3rd person view.

Add a tutorial for new players to learn how to pilot a mech.

Don't split the player base even further.

#1849 Rejarial Galatan

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Posted 14 November 2012 - 08:57 PM

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

says paul. if russ lets this happen, then we no longer can believe a single thing PGI/IGP say, as they become liars through and through, as the lead designer said there would be NO third person and a majority of us may end up leaving the game for good as we cannot support such a egregious lie and slap to our faces. it is pure game breaking easy mode. that is what is wrong with it. it allows for near cheat level ease in seeing things you shouldnt be able to see. also, this is SUPPOSED to be a simulator. tell me Blackace, do you drive your car from above and BEHIND it? no, no you do not, why should we drive our mechs that way? we shouldnt.

#1850 Derek Icelord

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Posted 14 November 2012 - 08:58 PM

View PostBlackAce, on 14 November 2012 - 08:54 PM, said:

Let's tell them what the actual problems with it are, rather than just threaten to quit.

They've been told what the problems are. Replies to this thread, and other threads started to discuss the issue are not hard to find.

The issue is new player experience. A tutorial, or tooltips at the bare minimum, would go a long way to alleviating the issues that (they said) led them to decide on a 3rd person perspective. It's also something people have been asking for since I joined the closed beta back in late June.

#1851 Like a Sir

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Posted 14 November 2012 - 08:59 PM

Hey look at the bright side: the only time I've seen the community being even remotely as close as united as we are now, was back in closed beta, when some genius suggested removing cockpit shots... And that thread took about a week to get to 30 some pages... Hooray!?

#1852 Ryr

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Posted 14 November 2012 - 09:00 PM

Don't take away the first person!! Anything but that!!

#1853 Rejarial Galatan

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Posted 14 November 2012 - 09:01 PM

I can teach all the new players right here how to figure this whole torso twist thing out. Ready?

Okay guys, here is a quick torso twisting lesson for you. Stand up and back away from your computer. Turn your chest right or left and start walking. Notice something? You are looking right/left, but, you are not HEADED that way. THIS is torso twisting. Your legs are like the tracks and hull of a tank, they may be headed one way, while the turret or in this case, TORSO are aimed a different direction. There is an arrow ontop of your compass that shows direction of travel and one ontop that shows TORSO heading. easy to use, easy to learn, do not hurt this game for us by asking for something we clearly do not want.

#1854 Rodel Ituralde

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Posted 14 November 2012 - 09:02 PM

Pure and simple. Please don't do it.

#1855 Faldrin

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Posted 14 November 2012 - 09:04 PM

View PostBlackAce, on 14 November 2012 - 08:54 PM, said:

Guys, screaming and saying NO! isn't going to make a difference. It's pretty clear from the tone of Russ' NGNG podcast and the way MiSs has phrased the official feedback thread, we're getting it wether we like it or not. The decision is already made. They're just desperate to hear why we don't like it so they can introduce it as painlessly as possible and avoid a Bioware/ME3 type debacle.

Its happening. Please can we help them implement it in a way that doesn't screw up this game for us, rather than mindlessly raging about a decision we honestly can not influence. It's nice to vent how much we hate the idea, but rants and eTantrums won't help us at all.

Let's tell them what the actual problems with it are, rather than just threaten to quit.


Its still at a phase where we can stop them from killing the game before its even out of the gate so yes we can fight it as over 90% of the forums agree with this stance if they still go ahead with this its will not end well for PGI in the long run. As the hardcore fans are the ones that will spend alot of cash on the game. We are the ones that will pump cash in every month for years.

#1856 kalabaddon

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Posted 14 November 2012 - 09:06 PM

I don't really understand, nearly everyone who is asked says they don't want 3rd person!

who exactly is asking for it that has so much pull in your company to invalidate so many negative responses to it. every thread that talks about 3rd person is 90+ percent negative,

Someone must really have some clout at you office, and be really pushing ya all to add it.

this wont completely ruin the game by being added... it will ruin the game by alienating so many fans who can see by various polls and threads on the subject that it is not wanted, but was added anyways!

please if you want more constructive feed back give us some numbers or info on who really wants it to be added?

#1857 Fortune

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Posted 14 November 2012 - 09:07 PM

Pop tarting was what killed MW4. On top of that, you want to divide the already small community into even smaller communities that doesn't connect to each other? I can guarantee you that will 100% kill this game!


NO 3RD PERSON VIEW!!!!!

#1858 Maleki

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Posted 14 November 2012 - 09:08 PM

View PostBlackAce, on 14 November 2012 - 08:54 PM, said:

Guys, screaming and saying NO! isn't going to make a difference. It's pretty clear from the tone of Russ' NGNG podcast and the way MiSs has phrased the official feedback thread, we're getting it wether we like it or not. The decision is already made. They're just desperate to hear why we don't like it so they can introduce it as painlessly as possible and avoid a Bioware/ME3 type debacle.

Its happening. Please can we help them implement it in a way that doesn't screw up this game for us, rather than mindlessly raging about a decision we honestly can not influence. It's nice to vent how much we hate the idea, but rants and eTantrums won't help us at all.

Let's tell them what the actual problems with it are, rather than just threaten to quit.

"we're getting it wether we like it or not"
Well, then they can kiss the darkest part of my rear. These threads are the over the top sign that they shouldn't do this. They can listen or not, but is it worth triggering a massive conflict for something this dumb? Should you alienate your core fanbase for it?

#1859 NairdaAU

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Posted 14 November 2012 - 09:08 PM

No thanks! If it is implemented only in a theater mode where you can watch previously played matches and make movies and such.

#1860 Troggy

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Posted 14 November 2012 - 09:08 PM

Just adding my voice to the giant tide of NO!





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