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#1901
Posted 14 November 2012 - 09:33 PM
#1902
Posted 14 November 2012 - 09:34 PM
Soy, on 14 November 2012 - 09:11 PM, said:
Soy, your belief is unfounded. If by "the game" you mean MW games in general, previous iterations had 3rd person view and folks were not happy to say the least (that's how we know exactly what it breaks and how, by the way). If you mean MWO in particular, this idea was discussed way before the start of CBT and the community response was exactly the same as it is now.
In short, it's not something new that we are vary of - we've experienced it, know for a fact that it's very bad, and that's why we don't like it.
#1903
Posted 14 November 2012 - 09:35 PM
also, because this cannot be said enough times, paul says:
MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
Edited by Rejarial Galatan, 14 November 2012 - 09:35 PM.
#1904
Posted 14 November 2012 - 09:36 PM
However if you want the game to fail, go ahead its a fantastic idea.
#1905
Posted 14 November 2012 - 09:36 PM
IceSerpent, on 14 November 2012 - 09:34 PM, said:
Soy, your belief is unfounded. If by "the game" you mean MW games in general, previous iterations had 3rd person view and folks were not happy to say the least (that's how we know exactly what it breaks and how, by the way). If you mean MWO in particular, this idea was discussed way before the start of CBT and the community response was exactly the same as it is now.
In short, it's not something new that we are vary of - we've experienced it, know for a fact that it's very bad, and that's why we don't like it.
How is my belief, my opinion of what I find to be enjoyable or worth merit within a game system, unfounded. That's just asinine.
I've experienced it, know for a fact it's very enjoyable or worthy of some merit in certain potential situations even if completely toned down, and that's why I like it.
Edited by Soy, 14 November 2012 - 09:37 PM.
#1906
Posted 14 November 2012 - 09:37 PM
Brien, on 14 November 2012 - 09:33 PM, said:
yup. this is a SIMULATOR, not a console game. also as paul says:
MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
guess "very far off in the distance" means: november 2012. his post was mid summer 2012, july or so... so...what 4 months is far off distance...
#1907
Posted 14 November 2012 - 09:37 PM
Shadowwolf Jerricho
Commanding Officer
Kell Hounds/Shadow Hounds(MWO)
#1908
Posted 14 November 2012 - 09:38 PM
#1909
Posted 14 November 2012 - 09:38 PM
MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
this is why they must not do this, because to do so, makes them unreliable and untrustworthy.
#1910
Posted 14 November 2012 - 09:39 PM
#1911
Posted 14 November 2012 - 09:40 PM
MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
#1913
Posted 14 November 2012 - 09:40 PM
I echo your concern 100%.
#1914
Posted 14 November 2012 - 09:40 PM
Soy, on 14 November 2012 - 09:36 PM, said:
I quoted your stated belief that I think is unfounded and it doesn't say anything about enjoyable or not.
#1915
Posted 14 November 2012 - 09:41 PM
Edited by Volkodav, 14 November 2012 - 09:42 PM.
#1916
Posted 14 November 2012 - 09:41 PM
kalabaddon, on 14 November 2012 - 09:40 PM, said:
maybe because your belief/opinion is an "assumption" on the other players???
This doesn't even make sense. My opinion based on personal experiences and tastes is based on an assumption of other players? What?
Edited by Soy, 14 November 2012 - 09:42 PM.
#1917
Posted 14 November 2012 - 09:42 PM
#1918
Posted 14 November 2012 - 09:42 PM
MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.
We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.
While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.
-Paul
Lead Designer
#1919
Posted 14 November 2012 - 09:43 PM
#1920
Posted 14 November 2012 - 09:44 PM
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