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Cplt A-1 Lrms' And Ssrms Pure Cheese Lance


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#1 ManDaisy

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Posted 24 November 2012 - 03:34 PM

Just played a group where that had a cheese factor of twice the max. They carried 4 SSRMS 2 each and 2 lrms 20 each. Cheese. Nothing but cheese all the way down.

Edited by ManDaisy, 24 November 2012 - 03:35 PM.


#2 The Cheese

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Posted 24 November 2012 - 03:36 PM

Nice to see that the cheese-a-pult teams are still going strong.

I was worried for a moment when the gausscat popularity was eroded by the increase in viability of the twentypult.

#3 Lefty Lucy

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Posted 24 November 2012 - 03:51 PM

Yep. This is one of the reasons why the "just focus fire" canard is so ridiculous when talking about streak balance.

#4 Mr 144

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Posted 24 November 2012 - 04:14 PM

View PostLefty Lucy, on 24 November 2012 - 03:51 PM, said:

Yep. This is one of the reasons why the "just focus fire" canard is so ridiculous when talking about streak balance.


Obviously because you're not on TS...geesh, L2P ;)

Kidding aside, that's always been my one and only problem with 'matchmaking' and premades...the cheese lance.

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#5 Warrax the Chaos Warrior

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Posted 24 November 2012 - 04:14 PM

I've seen quite a few teams running all or mostly cheesepults, tho not necessarily that build specifically. They'll mix it up with gauss, ac20 cats, and pure streak boats. 8v8 team drops are going to be fugly if that is the build philosophy a lot of teams are using, although people who are that cheap will probably continue to drop as 4s to farm puggers during phase 2.

In my opinion, it isn't the weapon systems that need nerfed, it's the chassis. K2 need the ballistic hardpoints moved to the CT, and the A1 just really doesn't have a place in the game*.

*The stock chassis has 2 LRM15s and that's it- I get why PGI gave it six missile hardpoints, but I don't think they really thought through the consequences.

Edited by Warrax the Chaos Warrior, 24 November 2012 - 04:15 PM.


#6 Asmosis

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Posted 24 November 2012 - 04:16 PM

^^ you already have a variant thats 2 laser + 4 missile and other one which is 4 laser + 2 missile. What else did you want them to do? put 2 ballistic slots on it?

#7 S3dition

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Posted 24 November 2012 - 04:20 PM

And yet a Cataphract can tear a catapult apart in about 4 seconds. So maybe they should just remove that mech from the game entirely? ;)

Weeks of running LRM and SSRM catapults, and my k/d is not 5000/0.

#8 Warrax the Chaos Warrior

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Posted 24 November 2012 - 04:24 PM

View PostAsmosis, on 24 November 2012 - 04:16 PM, said:

^^ you already have a variant thats 2 laser + 4 missile and other one which is 4 laser + 2 missile. What else did you want them to do? put 2 ballistic slots on it?


That's why I said it really isn't necessary in the game. There are 3 other variants already and six missile slots are, lets be honest here, easy to exploit.

Now that I've been thinking about it a bit, I think I have an idea. Drop it to four missile hardpoints, give it two ams slots, and maybe a head laser for a backup weapon. The A1 would then have a solid role as LRM support and ams coverage for a defensive or advancing group.

#9 p00k

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Posted 24 November 2012 - 04:29 PM

View PostWarrax the Chaos Warrior, on 24 November 2012 - 04:14 PM, said:

K2 need the ballistic hardpoints moved to the CT,

no it doesnt

View PostWarrax the Chaos Warrior, on 24 November 2012 - 04:14 PM, said:

and the A1 just really doesn't have a place in the game*.

yes it does

sure, if the reason you're being pitted against a 4 streakcat lance is because your team is taking 4 cataphracts, then if you let them close in the streakcats will win. stop trying to out-cheese the streakcats with quad ac2/5 phracts

#10 Warrax the Chaos Warrior

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Posted 24 November 2012 - 04:46 PM

View Postp00k, on 24 November 2012 - 04:29 PM, said:

no it doesnt

yes it does

sure, if the reason you're being pitted against a 4 streakcat lance is because your team is taking 4 cataphracts, then if you let them close in the streakcats will win. stop trying to out-cheese the streakcats with quad ac2/5 phracts


I've played a streakcat before, I stopped because it felt cheap and dirty and I actually felt bad pwning people in it. And pwn I did, I could easily get 4+ kills per match while pugging and I freely admit that I'm not that good. It's a crutch for bad players and a major exploit for good ones. I'm sure you're on of the good players and not one of the ones with delusions of leetness.

Cataphract spam is something that will pass once the newness wears off. I pilot a Dragon these days, so yes I guess I'm matching up versus a catapult, but suggesting that people go to different weight classes to avoid cats is kind of admitting that there is a problem.

As for the K2 thing, we'll have to just agree to disagree on that. At the risk of derailing the thread, the Cataphract now fills the role of heavy ballistic boat so the K2's ridiculous filling of that role could definitely be retired now.

#11 Team Leader

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Posted 24 November 2012 - 04:53 PM

I don't care about anything else, but I HATE streak cats. One took out my lightly scratched Jenner with 2 salvos. While I agree lights need to have a good counter and SSRMS should fill that role, right now it is rediculious. SSRMS need to be nerfed somehow. They are much too powerful and ***** proof, which isn't really fair.

#12 Asmosis

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Posted 24 November 2012 - 04:55 PM

View PostWarrax the Chaos Warrior, on 24 November 2012 - 04:24 PM, said:


That's why I said it really isn't necessary in the game. There are 3 other variants already and six missile slots are, lets be honest here, easy to exploit.

Now that I've been thinking about it a bit, I think I have an idea. Drop it to four missile hardpoints, give it two ams slots, and maybe a head laser for a backup weapon. The A1 would then have a solid role as LRM support and ams coverage for a defensive or advancing group.


If you can't kill a A1 you are have a problem, and it isnt the A1 being OP. 1v1 most same weight or heavier (and some lighter) mechs should quite easily beat it. Especially if it goes for a balanced loadout reducing its DPS at any given range (if you hover at 200m then really ...)

View PostTeam Leader, on 24 November 2012 - 04:53 PM, said:

I don't care about anything else, but I HATE streak cats. One took out my lightly scratched Jenner with 2 salvos. While I agree lights need to have a good counter and SSRMS should fill that role, right now it is rediculious. SSRMS need to be nerfed somehow. They are much too powerful and ***** proof, which isn't really fair.


Thats what you get for trying to brawl with a streakcat. Its weakness is its range and you simply got outplayed. why would you (in a light) engage a streakcat? Its like a streakcat walking up to an atlas or cataphract and engaging it head-on (hint: they lose badly). The only lights who die to streakcats are the ones who either dont pay attention to their surroundings or havent learnt lagshield doesnt protect from streaks.

Edited by Asmosis, 24 November 2012 - 04:58 PM.


#13 Gamgee

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Posted 24 November 2012 - 05:02 PM

I killed a streak cat once in a Jenner. It was hell of a fight, and I had the terrain advantage of being able to move around small hills an dover them to really throw his targetting off. Even then I came out so damaged I got finished off by another mech. Still our team went on to victory.

I don't think I'll attempt this in the future unless I have another favourable terrain match up.

#14 Lefty Lucy

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Posted 24 November 2012 - 05:02 PM

View PostGamgee, on 24 November 2012 - 05:02 PM, said:

I killed a streak cat once in a Jenner. It was hell of a fight, and I had the terrain advantage of being able to move around small hills an dover them to really throw his targetting off. Even then I came out so damaged I got finished off by another mech. Still our team went on to victory.

I don't think I'll attempt this in the future unless I have another favourable terrain match up.


He didn't know how to use jump jets appropriately then.

#15 Warrax the Chaos Warrior

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Posted 24 November 2012 - 05:04 PM

View PostAsmosis, on 24 November 2012 - 04:55 PM, said:


If you can't kill a A1 you are have a problem, and it isnt the A1 being OP. 1v1 most same weight or heavier (and some lighter) mechs should quite easily beat it. Especially if it goes for a balanced loadout reducing its DPS at any given range (if you hover at 200m then really ...)


This particular thread is about cheesecats running in groups, because that is a thing that is happening, and not about 1 on 1 duels. My dragon goes 100kph, I'm one of the few people in a good position to deal with them, and I still see it as a problem. I would reiterate that I have played one and I know how cheesy it is,so you aren't going to convince me that your kills actually come from skill. I know the truth because I have been there ;)

Since this thread is getting a bit hostile (as these things tend to do,) I thought I'd try to lighten the mood a bit with something I thought was funny. There was a time in closed beta when streaks homed in on the lowest part of the Atlas' center torso, so you were basically shooting it in the crotch/******** until it died. Just thought I'd throw that out there.

#16 Tickdoff Tank

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Posted 24 November 2012 - 05:19 PM

View Postp00k, on 24 November 2012 - 04:29 PM, said:

no it doesnt

yes it does

sure, if the reason you're being pitted against a 4 streakcat lance is because your team is taking 4 cataphracts, then if you let them close in the streakcats will win. stop trying to out-cheese the streakcats with quad ac2/5 phracts


I have not seen too many of the 4AC2 or 4AC5 Phracts today, I think people are finding them less useful with the low speed and are adjusting their builds.

#17 Undercover Brother

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Posted 24 November 2012 - 05:36 PM

There IS actually precidence for lances and even whole companies that field only ONE type of Mech Chassis. Explanations as to WHY are vague, but are all centered around the ability to field-swap parts, and/or having techs that are self-trained and only know specifics about one or two Mech chassis.

Just sayin...

#18 Clay Pigeon

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Posted 24 November 2012 - 05:48 PM

View PostManDaisy, on 24 November 2012 - 03:34 PM, said:

Just played a group where that had a cheese factor of twice the max. They carried 4 SSRMS 2 each and 2 lrms 20 each. Cheese. Nothing but cheese all the way down.


I don't get why Paul's favorite mech is so cheesy. I thought he was lactose intolerant.

#19 Dwigo

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Posted 24 November 2012 - 05:48 PM

View PostAsmosis, on 24 November 2012 - 04:55 PM, said:


If you can't kill a A1 you are have a problem, and it isnt the A1 being OP. 1v1 most same weight or heavier (and some lighter) mechs should quite easily beat it. Especially if it goes for a balanced loadout reducing its DPS at any given range (if you hover at 200m then really ...)



Thats what you get for trying to brawl with a streakcat. Its weakness is its range and you simply got outplayed. why would you (in a light) engage a streakcat? Its like a streakcat walking up to an atlas or cataphract and engaging it head-on (hint: they lose badly). The only lights who die to streakcats are the ones who either dont pay attention to their surroundings or havent learnt lagshield doesnt protect from streaks.

Problem is that usually they tend to sneak up on you while you are busy fighting something else ;) And once they get close enough to fire its damn hard to get away even with 120+ speed since they seem to be rather fast too. Would of course help if my heavier teammates would shoot them when I say theres one around.

#20 Green Mamba

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Posted 24 November 2012 - 05:49 PM

Yeah I have been seeing a few teams lately, ,where they just spam missles till you die in a few seconds from full health





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