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[Bug] Cockpit Look - Two Issues

v1.0.142

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#1 Selfish

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Posted 14 November 2012 - 01:43 PM

1. If you have Twist X (haven't tried without) and turn all the way to the left or right, and then mouse look all the way to the left or right, your view will partially clip outside your mech. EDIT: POSSIBLY FIXED

Pictures

2. If you are looking to one side and select manual arm aiming (Left Control) the arm reticule resets to the center of the mech's torso. This bug was introduced either this patch, or the one before it.

Edited by Niko Snow, 16 April 2013 - 02:33 PM.


#2 CompproB237

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Posted 14 November 2012 - 02:04 PM

#1, My jenner's cockpit doesn't have a "hole" anymore. I think they filled in more of the cockpit.

#2. Yes, I noticed this.

#3 IntruderAlert

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Posted 14 November 2012 - 02:13 PM

wait....isn't left-Control cockpit view? Do you mean Right-Control?

#4 Selfish

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Posted 15 November 2012 - 12:58 PM

View PostCompproB237, on 14 November 2012 - 02:04 PM, said:

#1, My jenner's cockpit doesn't have a "hole" anymore. I think they filled in more of the cockpit.

This is good to hear!

View PostIntruderAlert, on 14 November 2012 - 02:13 PM, said:

wait....isn't left-Control cockpit view? Do you mean Right-Control?

Nope, I'm talking about cockpit view. If you're already looking to a direction (your arm reticule follows) and press cockpit view to manually aim your arms from that point it will instead reset your arm reticule to the chassis. This is different from the previous version where pressing cockpit view just locked your torso twist and gave you access to the arm reticule where it was as of pressing cockpit view. It's only really noticeable if you're using torso twists while moving to get shots off on opponents with your arms. It may have something to do with twist X? I'm not sure.

#5 Zyllos

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Posted 15 November 2012 - 02:09 PM

View PostSelfish, on 14 November 2012 - 01:43 PM, said:

1. If you have Twist X (haven't tried without) and turn all the way to the left or right, and then mouse look all the way to the left or right, your view will partially clip outside your mech. EDIT: POSSIBLY FIXED

Pictures

2. If you are looking to one side and select manual arm aiming (Left Control) the arm reticule resets to the center of the mech's torso. This bug was introduced either this patch, or the one before it.


Hey, could you put this in your user.cfg:

cl_fov = 80

Then try this test again and see if the issue is worse? I am not seeing this problem.

#6 EmperorMyrf

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Posted 15 November 2012 - 03:06 PM

Confirmed on both, even without Twist X on the first one.

Another bug: With Twist X, your torso can turn farther (including reticles), but your head is still restricted by the old max twist angle. Result is worsened by Elite-tier Twist X.

Edit: This is without free-looking.

Edited by EmperorMyrf, 15 November 2012 - 03:07 PM.






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