Any Good Scout Hunter Builds?
#1
Posted 13 November 2012 - 06:04 PM
Twin SSRM 2 and MPL, stayed on my tail and tore me up so quickly.
Was rather impressed.
Anyone have any good Scout Hunter configs?
#2
Posted 13 November 2012 - 06:17 PM
#3
Posted 13 November 2012 - 06:51 PM
#4
Posted 13 November 2012 - 06:52 PM
#5
Posted 13 November 2012 - 06:53 PM
#6
Posted 13 November 2012 - 07:01 PM
#7
Posted 13 November 2012 - 07:04 PM
Looking forward of heading home and configuring a Scout Hunter.
Hoping to dedicating myself as a hunter while playing PUGs.
Besides spotting what has the Raven been useful for?
#8
Posted 13 November 2012 - 09:57 PM
Edited by DivineEvil, 13 November 2012 - 09:58 PM.
#9
Posted 14 November 2012 - 10:04 AM
#10
Posted 14 November 2012 - 01:25 PM
360XL Engine
4x MPL
#11
Posted 14 November 2012 - 09:58 PM
#12
Posted 15 November 2012 - 12:50 AM
#13
Posted 15 November 2012 - 01:34 AM
#14
Posted 15 November 2012 - 04:15 PM
CrazyPenguin, on 14 November 2012 - 09:58 PM, said:
Haha I wonder if it was, your name is familiar.
You know, calling on my lancemate to chase you off my back haha.
I was just ripped apart trying to escape.
But again impressed how efficient it was.
Sort inspired setting my Dragon 1N up with 2x MPL and 2x SSRM.
Great for lights and picking of torsos from targets disarming them.
I had only started to consider more weaponry geared towards lights since matches now consist of 3-4+ lights.
Nightmare Mode in my Atlas.
Can not wait for collisions to return.
#15
Posted 15 November 2012 - 04:50 PM
She
is
beautiful
Finally getting kd ratio up.
I would rather not meet double streak that is as heavily topped as mine but any other scout, cicadas and heavies and even atlases are no problem if you know how to approach them. Streak cat is a no-no if you can't eat it's back armour in several alpha volleys. But crist, this evening i did two or three 5-kills matches almost in a row and on average do I do kill something in every match, often more than once. Got Kd from 0,26 to 0.8 in couple of evenings.
Thinking heavily now on buying back -k and -d jrs to top the trio to master. -k is a pain in a tooth though. Can only guess that 4 ml with lmr-probe would work fine but it needs a pre-made with couple of lmr boats. Other than that she is a completely useless modification.
Edited by Sandro Mc, 15 November 2012 - 04:57 PM.
#16
Posted 15 November 2012 - 08:43 PM
#17
Posted 16 November 2012 - 03:15 AM
#18
Posted 16 November 2012 - 03:22 AM
255XL (incl. speed perk ~90kph) sidenote: 255XL has the same weight like the 250XL of 11.5t
Endo Steel
DHS
maxed armor except legs (30) and the left 'shield' arm (24)
2x LL (RA)
2X MPL (CT)
2x SSRM2 (LT) (2t / RL&LL)
Does the job of hunting scouts pretty easy and is a good sniper and a powerful brawler as well.
Edited by Ragor, 16 November 2012 - 03:24 AM.
#19
Posted 16 November 2012 - 03:47 AM
Edited by parman01, 16 November 2012 - 03:48 AM.
#20
Posted 16 November 2012 - 03:51 AM
The TAG helps you get and keep the lock with your streaks, and if you have any missile boats worth their salt on your team, will bring down much more pain than you could ever deal out alone.
(In general, I feel that with the recent LRM nerf, those still playing missile boats are more dedicated, and as such know the value of TAG/NARC. So it's more useful to carry one when pugging)
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