Liberty, on 30 December 2012 - 01:07 PM, said:
Has anyone noticed a sharp increase in disconnects in the past two weeks? I mostly saw accidental disconnects at the start of the game but not now. I'm assuming the earlier disconnects were not farming or were pilots with the yellow screen/black screen bug. However this week I've noticed several matches where a mech pilot disconnected prior to dying especially if they were the last man and surrounded. I imagine this is a combination of bad sportsmanship and people artificially raising their K/D ratio stat. My solution is to add an Eject function in addition to making disconnects count as kills if the pilot has not yet ejected. Ejected mechs factor into salvage at the end of a match but do not count as a kill against the pilot.
That's actually kind of a cool idea, though I'd make ejecting wipe out any rewards for the match, much like running out of bounds does.
I've noticed a few more disconnects, but on the flip side I've noticed a lot more obnoxious premades running the same cheese they said they were running away from when 8vs8 came out. So I'm guessing a lot of pugs are just starting to get fed up and acting up out of spite with the only thing they have left in the face of a stomp.
The matchmaker will resolve a lot of issues. Though I don't see it doing a damned thing about groups using whatever combinations do the most to tilt things in their favor. I don't mind cheese when its group on group battle. Its all good. But I strongly believe there need to be hard restrictions placed on groups mixing with pugs.
OK. So with all that out of the way. Is there a club a bunch of you guys hang out at where you all decide on what topic you're going to harp on for the next week and then come up with a hundred different titles for said subject so you can start a new one every few hours?