What Features Do You Want Included In This Game?
#1
Posted 18 November 2012 - 09:39 PM
[color=#959595]-When you win in a match and receive salvage CB, there should be a chance of picking up a weapon and a small chance of losing a part.[/color]
[color=#959595]-Have a mode you can bet parts or whole mechs[/color]
[color=#959595]-When the faction section is open have a grid map where faction can fight for territory. Territories should bestow some benefits such as; certain weapons become cheaper, special weapon you can only buy from certain territories, repair is cheaper, etc etc.[/color]
[color=#959595]-A story mode to complete with team mates either through factions or friends. Since the story mode is online and sometimes you don't have enough players for a certain mission, random people doing the same mission at the time will join.[/color]
[color=#959595]Well that's some of the ideas I had what's yours?[/color]
#2
Posted 18 November 2012 - 09:43 PM
#3
Posted 18 November 2012 - 09:57 PM
Rear View Camera
Target Friendly
Jettison Ammo
Eject
Select Next Nav Point
Select Previous Nav Point
External Camera (Style of Mw2:Mercs, only acceptable form of "3rd person")
Satellite Link (Again, style of Mw2:Mercs)
Toggle Single Fire
Auto-Pilot Button (to guide your 'mech to next elected Nav)
HTAL bar mech status toggle
Equipment/Weapons:
Coolant pod http://www.sarna.net/wiki/Coolant_Pod
Binary Laser (Blazer Cannon) http://www.sarna.net...i/Blazer_Cannon
C3 Computers http://www.sarna.net/wiki/C3_computer
Snub-Nose PPC http://www.sarna.net...i/Snub-Nose_PPC
Arrow IV Missile Artillery http://www.sarna.net/wiki/Arrow_IV
Thunder Bolt Missile http://www.sarna.net...derbolt_Missile
Thunder LRMs http://www.sarna.net/wiki/Thunder_LRM
Inferno SRMs/LRMs http://www.sarna.net/wiki/Inferno_SRM
Solid Shot LB-10x (standard AC10 rounds) http://www.sarna.net/wiki/LB_10-X_AC
Features:
Solaris VII arena (1v1, 4-12 man FFA, team arena, re-spawnable mini-games CTF, King of the Hill, etc.)
Instant Action, See aforementioned (unranked, non-Cbill based)
Free MechLab (all equipment available, able to save varaints to be used in Instant Action, and blueprints to be bought in meta game)
Edited by mwhighlander, 18 November 2012 - 10:00 PM.
#4
Posted 18 November 2012 - 10:38 PM
#5
Posted 18 November 2012 - 11:01 PM
- Matching specific teams up
- Fully free floating camera mode for observer/caster
- Observer slots
- More Tournaments
- Allowing players to bet C-bills on the outcome.
- 1v1 option
- Allow observer to bring up the map to give you a strategic view of the map with all the mech locations. You could even let them mark it up like sports casters do in the NFL.
Edited by Jman5, 18 November 2012 - 11:04 PM.
#6
Posted 18 November 2012 - 11:44 PM
Edited by ArmandTulsen, 18 November 2012 - 11:44 PM.
#7
Posted 19 November 2012 - 12:00 AM
ArmandTulsen, on 18 November 2012 - 11:44 PM, said:
So you hate all my suggestions because you don't like the name they gave it? If I called it competitive gaming, would that make you sleep better at night?
Regardless, people have been having fun watching others play since they were kids watching their brother play some console game. This is just a natural extension of that enjoyment you gain from being a spectator.
#8
Posted 19 November 2012 - 12:11 AM
1. No more mech bay crashing the game almost every time you modify your mech
2. Bring back collisions and have them work properly
3. Fix the netcode so people stop crying like babys when they cant hit jenners (its not the jenners fault)
4. Fix the memory leak that makes your framerate go to 4fps at the beginning of the match (on multiple maps)
5. Fix the heat bug where when you take damage while you're overheat powered down and powering back up your hud still shows overheated
6. Fix the black screen at the beginning of a match bug
7. Fix the NoUser Found bug.
8. Fix the bug that causes the game to crash if you minimize it and come back after the game ends
9. Fix the random crashes/lag spikes that happen occasionally when weapons are fired around you.
Fix these bugs, then add a deathmatch arena gamemode with a new map ;-)
#9
Posted 19 November 2012 - 12:38 AM
- Mercenaries
- Jobs/Missions
- feeling of progression in factions or mercenary group
- perhaps some season ladder play that involves money resets(but only inside the closed ladder).
- guilds or whatever the mw universe equivalent is.
- territory invasion
- removal of the blasted skill tree. or substitute with something that involves customization rather than just "get everything".
#11
Posted 19 November 2012 - 01:05 AM
Jman5, on 19 November 2012 - 12:00 AM, said:
Regardless, people have been having fun watching others play since they were kids watching their brother play some console game. This is just a natural extension of that enjoyment you gain from being a spectator.
It's not the name, it's the concept that I detest. Features built around this concept is not the best idea of spending resources.
#12
Posted 19 November 2012 - 01:07 AM
ArmandTulsen, on 19 November 2012 - 01:05 AM, said:
It's not the name, it's the concept that I detest. Features built around this concept is not the best idea of spending resources.
E-sports are the future of competitive games. Best come to terms with it sooner rather than later.
#13
Posted 19 November 2012 - 01:10 AM
Everything else is cool.
#18
Posted 19 November 2012 - 01:40 AM
mwhighlander, on 18 November 2012 - 09:57 PM, said:
Rear View Camera
Target Friendly
Jettison Ammo
Eject
Select Next Nav Point
Select Previous Nav Point
External Camera (Style of Mw2:Mercs, only acceptable form of "3rd person")
Satellite Link (Again, style of Mw2:Mercs)
Toggle Single Fire
Auto-Pilot Button (to guide your 'mech to next elected Nav)
HTAL bar mech status toggle
Equipment/Weapons:
Coolant pod http://www.sarna.net/wiki/Coolant_Pod
Binary Laser (Blazer Cannon) http://www.sarna.net...i/Blazer_Cannon
C3 Computers http://www.sarna.net/wiki/C3_computer
Snub-Nose PPC http://www.sarna.net...i/Snub-Nose_PPC
Arrow IV Missile Artillery http://www.sarna.net/wiki/Arrow_IV
Thunder Bolt Missile http://www.sarna.net...derbolt_Missile
Thunder LRMs http://www.sarna.net/wiki/Thunder_LRM
Inferno SRMs/LRMs http://www.sarna.net/wiki/Inferno_SRM
Solid Shot LB-10x (standard AC10 rounds) http://www.sarna.net/wiki/LB_10-X_AC
Features:
Solaris VII arena (1v1, 4-12 man FFA, team arena, re-spawnable mini-games CTF, King of the Hill, etc.)
Instant Action, See aforementioned (unranked, non-Cbill based)
Free MechLab (all equipment available, able to save varaints to be used in Instant Action, and blueprints to be bought in meta game)
Sounds good !!
#19
Posted 19 November 2012 - 01:43 AM
Soulscour, on 19 November 2012 - 12:11 AM, said:
1. No more mech bay crashing the game almost every time you modify your mech
2. Bring back collisions and have them work properly
3. Fix the netcode so people stop crying like babys when they cant hit jenners (its not the jenners fault)
4. Fix the memory leak that makes your framerate go to 4fps at the beginning of the match (on multiple maps)
5. Fix the heat bug where when you take damage while you're overheat powered down and powering back up your hud still shows overheated
6. Fix the black screen at the beginning of a match bug
7. Fix the NoUser Found bug.
8. Fix the bug that causes the game to crash if you minimize it and come back after the game ends
9. Fix the random crashes/lag spikes that happen occasionally when weapons are fired around you.
Fix these bugs, then add a deathmatch arena gamemode with a new map ;-)
And this also does !
#20
Posted 19 November 2012 - 02:14 AM
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