Half Fast, on 23 December 2012 - 05:53 AM, said:
Yeah, well....you come in late, search for information...and feel a need to weigh in
I realize the 6PPCs are crazy, that was the point of the experiment . What I was trying to say is that the proposed changes to PPCs make it a little less crazy.
True. PPCs are good in large numbers because if fired at the same time they'll deliver a high amount of damage to a single section of an opponent's mech; it's already viable as a super-specialized slow mech killer, so depending on what they do with them they might become quite impressive.
That's the problem. PPC boating. Because two or three Assault mech configurations with 6 PPCs lets you one-shot people, they'll want to limit the PPC's power (right now it's limited via heat and weight) and all the people that would only have used one or two are stuck with a weapon that's too heavy or hot to be a worthwhile investment. Basically you've got a weapon that works quite nicely if you boat it but is otherwise terrible on its own.
2xPPC: 20 damage, 18 heat, 6 slots, 14 tons
4xML: 20 damage, 16 heat, 4 slots, 4 tons
The weight alone is just plain idiotic. The weapon is already geared toward big mechs because of boating synergy, the weight additionally makes it unusable by smaller mechs.
I have a Dragon, which is a fairly heavy mech (60 tons) and it would be ridiculous to attempt to use PPCs on it. If I equipped four it would be unusable (36 heat per alpha strike, few heat sinks because of all the weight), and if I equipped two it would do a pathetic 20 damage per alpha strike.
I'm afraid the PPC is either going to stay a high-tonnage mech only weapon, or it's going to become viable for smaller mechs and become overpowered for boaters.
Edited by De La Fresniere, 23 December 2012 - 06:23 AM.