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This is not "Our Mechwarrior" that we know and love.


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#41 Rip Calkin

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Posted 27 April 2012 - 04:53 AM

Lexgrave Lars.... that is VERY well-said.

*applause*

#42 Trevnor

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Posted 27 April 2012 - 05:03 AM

Very well said Vex. Very well said. This mechwarrior is the one we have all been waiting for, and I for one, embrace it with open arms.

#43 Goldhawk

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Posted 27 April 2012 - 05:41 AM

Okay, the Opener of the post has very good points, and for that we should be grateful. I will try to keep this short.

1. Battletech and Mechwarrior were owned/run by FASA and Activision and they did the wonderful games that we know and love Mechwarrior 3050, the Mechwarrior 2 series, and the Mechcommander series.

2. If we have rage, we must focus it upon the demons at Wizkids! Who essentually, uhh. Ran the series into the ground with their "Dark Age"
They screwed many of the designs, effectively made much of the tech in the universe defunct, and tried to get us excited about a new age of war!

But we didn't buy it. We looked skeptically down our collective noses and murmered, "Mmmmm, It looks like there is a new "Mechwarrior series...mmm Yes, quite troublesome it looks like yes... quite"

GOOD FOR YOU!!! :blink:
They also tried to redo much of the artwork in the Technical readout guides. Honestly, I have seen the down grade of the Black knight over the years, it went from this....
http://www.google.co...9,r:11,s:0,i:91

to this...
http://www.google.co...29,r:1,s:0,i:70

Uggggggly redesign. So perhaps I have not stated this yet, but thank you loyal Devs for creating a version of Mechwarrior that I can be happy with playing, instead of playing some random garbage on the iphone wishfully thinking about destroying mechs.

AND YOU! To the players and fans of Battletech/Mechwarrior! Thank you for your participation and allowing for things to stay mostly the same in this day and age. The beak on the Raven is too narrow?
Who cares! If you don't like it, destroy it and stomp on it's corpse and shout Icky Icky Icky!

Ahh, the Hunchbacks head is 2% bigger then in the source books?
Let it go. Think of it as a target bonus, makes headshotting those flat-footed, barrel chested, close-quarters death machines easier. GOOD 4 U!

But before we continue to stress about how the Dragon's feet are too small, breathe in.......................






And breathe out. And let's thank the Devs for MAKING THIS HAPPEN!!!!

#44 Threat Doc

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Posted 27 April 2012 - 06:09 AM

The OP has it. Thank you, Vexgrave.

You know, when I first heard about the time-line PGI had chosen to put this game into, I was reticent, to say the least. However, now that I've had time to study it, and it got me reading Blood of Kerensky, again, and even though I am an extraordinary BattleTech purist and, in general, hate the Clans, I couldn't imagine a better part of the time-line to put a MechWarrior game into.

Of all I've seen and read thus far, I can honestly say that absolutely anything I've taken issue with has been answered by something that makes sense and, typically, remains within the general confines of the BTU, though if it hasn't the resolution developed has made more sense. I can't say that about other MMO properties, of any kind, that I've had the privilege to play in before and, I hope, this game will turn out to be precisely what the PGI devs have said it's going to be.

Nicely done, Vex, and nicely done PGI team.

#45 Ghogiel

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Posted 27 April 2012 - 06:09 AM

View PostGoldhawk, on 27 April 2012 - 05:41 AM, said:

Honestly, I have seen the down grade of the Black knight over the years, it went from this....
http://www.google.co...9,r:11,s:0,i:91

to this...
http://www.google.co...29,r:1,s:0,i:70

The second one is rather faithfull to the first. However it certainly isn't an improment. There are much better examples of attempts at actual redesign that are less than stellar

#46 Jeager

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Posted 27 April 2012 - 06:11 AM

Not wishing to offend,

I'm new to this game, except the tabletop version which I played a couple of times a long time ago.
I therefore, do not have memories of how the game used to be, but I would like to play in this universe I have always loved, though I have, through certain circumstances, never been able to play, up untill now.
I remember I played for House Steiner, and I would like to play for them now as well. If anybody can give this rooky some pointers it would be much appreciated. (for example: Which unit is good, which Mechs are decent, House Unit or Mercenary(which ones?) I definitely want to be a Mechwarrior nothing else. "Jeager"

#47 Mad Mage

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Posted 27 April 2012 - 06:32 AM

To the OP, well said sir.

To the people who do not like some of the redesigns, If you have the talent to do better then do so.....

I personaly have no problem with any of the redesigns that have been made. One thing we must take into consideration is that the original designs were made anywhere from 10 to almost 30 years ago with little refrence points. Things will change in that time, maybe for the better maybe not. The only thing that matters is that PGI has created a MASSIVE Sandbox for us to play in and loaded it up with their toys. I for one am looking forward to playing with as many as I can.

#48 Opus

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Posted 27 April 2012 - 07:25 AM

Very Well Put Vex

#49 Lightfoot

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Posted 27 April 2012 - 09:24 AM

@ the OP.

MWO looks absolutely great. When I see a MWO 'mech I know which one it is immediately. When I look at the gameplay I see lasers eating away armor, gauss rifle's signature ionization track, missiles tracking correctly. I never look at it and say to myself, oh, that's wrong, because something is a little different.

I mean even looking at the canon images from the lore, they all look different each time they draw the 'mech. I just put it down to a different manufacturer's style. For instance, my favorite Mad Cat is the one from the MechCommander 1 intro, but I accept the other Mad Cat interpretations as completely valid.

#50 CeeKay Boques

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Posted 27 April 2012 - 09:51 AM

I used to think, "Hey, it should say 'All systems nominal'", and was glad they changed it from "Online" after some complained; but after reading this thread I realize we were just thwarting their vision, trying to stick to our backwards opinions and ways and it should go back to the Dev's original inclusion, despite that they said it was mistake. How can they make mistakes? They own the IP!

#51 Volthorne

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Posted 27 April 2012 - 10:20 AM

View PostTechnoviking, on 27 April 2012 - 09:51 AM, said:

I used to think, "Hey, it should say 'All systems nominal'", and was glad they changed it from "Online" after some complained; but after reading this thread I realize we were just thwarting their vision, trying to stick to our backwards opinions and ways and it should go back to the Dev's original inclusion, despite that they said it was mistake. How can they make mistakes? They own the IP!

They don't own it, per se, but they do have the license to do what they wish with said IP.

#52 Sassori

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Posted 27 April 2012 - 11:33 AM

Eh, it's a redesign, but that doesn't man if they do something I disagree with I should just suck it up. I should still make my opinion known for better or worse. Maybe I'm in the majority, maybe I'm not, but as a possible player my opinion should carry the same weight as any other person on the anonymous interwebz.

As for reboot or whatever, well, we'll see. Reboots aren't always a good thing (See Star Wars), sometimes they are awesome (See Star Trek). Just my opinion and people likely feel strongly in the opposite way. Discourse is good, wether it's a positive opinion or a negative opinion so long as it is written/spoken in a non-hostile manner imho.

I'm still reeling from FFXIV, where the Devs didn't listen to the beta people /at all/. Look what happened there.

#53 ZOU

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Posted 27 April 2012 - 11:57 AM

I like the feel of the reboot so far, love the mechs redesign, yes of course not everyone is going to like everyone or feel that they could be improved. But hasn't that always been the case? I say to the devs and PGI keep up the good work, great job

#54 PropagandaWar

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Posted 27 April 2012 - 12:01 PM

When I read the headline I was thinking I need to get this guy on the mats and Put him in a nasty submission. But like all things in life I look past the first sentence and you put it perfectly. I am so hyped up about this game. I remember ******** about MW4 because it lacked what this game looks to be offering.

#55 cyberFluke

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Posted 27 April 2012 - 12:22 PM

I'm generally quiet on here unless I feel something really needs saying and it's an intense pain in the arse as logging in and posting from my phone.

Op has it on the head and I'm glad someone with a greater command of the English language than I could post such well written encouragement to the staff of PGI. I'm firmly in the crowd that wants to see MWO be the only game I really play, mostly as I feel that the multiplayer in previous titles in the "series" has been an utter letdown, for varying reasons. I believe that if done correctly, MWO has massive potential in the rapidly growing opportunity that is Competitive Gaming. It remains to be seen if PGI can exploit the business opportunity it presents, but I for one chip in my support, and sincerely wish PGI all the best in elevating MechWarrior to greatness.

Fluke

#56 Sheewa

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Posted 27 April 2012 - 12:28 PM

So many words and so little time...

#57 Cyote13

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Posted 27 April 2012 - 12:30 PM

View Postkarish, on 26 April 2012 - 03:46 PM, said:

Yes, people forget this started as a "Reboot" and they said this isnt your fathers Mechwarrior any more and i for one

Like it

Love it, and I am the father they talk about now ;)

Edited by Cyote13, 27 April 2012 - 12:30 PM.


#58 HeIIequin

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Posted 27 April 2012 - 01:27 PM

In general, I agree with the OP, though discontent/anger on stuff doesn't bother me too much. It can be a bit annoying I suppose, but it still gives PGI feedback on things. Sure, we might write off those posts as '***** trolls' or some such, but also remember that MWO forum trends may not always follow the wants and desires of those that never sign up on a games forum (I am usually one of these people actually. I made an exception for MWO). PGI has to try to account for that, which is why ALL feedback should be at least read and considered. I stated in the Raven thread that while I didn't love the new design (It still kinda looks like a Bushwacker nose to me), I didn't outright hate it either (the original Raven was ugly too). There are a LOT of ugly mechs out there (here's hoping the inside of the cockpits are nice...), and I know that PGI won't change them all to suit me. I voiced my opinion anyways, regardless as to whether I was in the minority or not. I did so because it can only help PGI make more informed decisions about things in the future. I may have done so in a nicer tone than others, but feedback is feedback.

Note: the above doesn't mean that I belittle the opinions of those of us who take the time, energy, and enthusiasm to make well thought out, constructive, and informed posts on these forums (after all, I [try] to as well). I'd say a lot of good comes from the members of this forum. I just accept that all feedback has it's worth, and I trust PGI to consider it all properly, and that despite the feedback that I don't like, MWO will still be fun to play.

Edited by HeIIequin, 27 April 2012 - 01:29 PM.






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