Faction Mechs
#1
Posted 06 May 2012 - 05:49 AM
#2
Posted 06 May 2012 - 06:03 AM
Edited by Gun Bear, 06 May 2012 - 06:04 AM.
#3
Posted 06 May 2012 - 06:27 AM
#4
Posted 06 May 2012 - 07:36 AM
RL Nice, on 06 May 2012 - 06:27 AM, said:
The Davions have everything. This is well established in canon by now.
If ComStar sudddenly made a SuperInvulnerableUberMech, then the Davions would somehow manage to get their hands on one and make their own. And faster. cheaper and better than ComStar too.
They're the Davions, after all.
#7
Posted 06 May 2012 - 11:15 AM
RVN-2X - Many of the Ravens captured by the Federated Suns in the Fourth Succession War were refitted to the 2X standard. It replaces the EW equipment with a Large Laser and raises the armor to 6.5 tons
#8
Posted 09 May 2012 - 04:02 AM
[BRYAN] No. Prices may vary, but everyone has equal access to items.
Located in Q&A:3
#9
Posted 09 May 2012 - 04:06 AM
#10
Posted 09 May 2012 - 04:29 AM
Other freshly new build units found there way to merc units.
But when the time drive on...it makes sense that some houses get there mechs earlyer
Edited by Karl Streiger, 09 May 2012 - 04:31 AM.
#11
Posted 09 May 2012 - 04:31 AM
Karl Streiger, on 09 May 2012 - 04:29 AM, said:
Other freshly new build units found there way to merc units.
I meant in-game.
#12
Posted 09 May 2012 - 04:57 AM
Once they have built up a nice stable of mechs, then maybe this will happen.
#13
Posted 09 May 2012 - 05:11 AM
They are known as the "CLANS"
Muhahahahaha! (did that some ominous? kinda sorta?)
#14
Posted 09 May 2012 - 05:21 AM
Heck, from just glancing at the list of cannon fraction specific mechs it becomes clear quite quickly that (atleast at this time period) if you limited the houses like this several of them would have notable lack of any good options for filling certain roles in particular weight classes. You might have a single house start to dominate just because they could produce chassis combinations others didn't have access to... which would ruin the game pretty quickly.
Also... even if the mechs are balanced so each house could do all the needed roles in a balanced way... you'd still have people calling foul 'so and so has a better scout mech than us.' 'It's functionally exactly the same.' 'no it's waaaay better, it's unfair.' it saves a lot of hassel and headache if you can just say... well you can have it too.
Edited by Kreisel, 09 May 2012 - 05:23 AM.
#16
Posted 09 May 2012 - 09:14 AM
#17
Posted 09 May 2012 - 09:32 AM
Well, I will, but i will feel sad.
Well, maybe not, but there will always be something missing in my heart.
#18
Posted 09 May 2012 - 09:43 AM
Claw55, on 09 May 2012 - 09:32 AM, said:
"ComStar transmission incoming
All any Warrior needs is:
1) A Mech
2) A Mean Streak.
3) A Death Wish.
A Warrior has no need for a Heart, unless it is mad of ICE!
End transmission."
#20
Posted 09 May 2012 - 10:39 AM
Mechs from neighboring factions should be available from time to time.
SLDF and Clan mechs should be rare and only available though salvage or as mission rewards (capture the SLDF cach for instance).
And to give the people a clue of what to expect if we ever get faction mechs (from Era Report 3052):
DC and FRR:
- Light: Commando, Spider, Locust, Panther, Jenner, Wasp, Mongoose
- Medium: Kintaro, Whitworth, Phoenix Hawk, Wolverine, Sentinel, Wolf Trap, Griffin, Crab, Dervish
- Heavy: Grasshopper, Archer, Quickdraw, Jagermech, Marauder, Dragon, Grand Dragon, Crusader
- Assault: Battlemaster, Mauler, Hatamoto Chi, Victor, Atlas, Katana, Charger Cyclops
FC
- Light: Firestarter, Javelin, Wasp, Stinger, Wolfhound, Commando, Valkyrie, Locust
- Medium: Vulcan, Griffin, Wolverine, Blackjack, Whitworth, Enforcer, Hatchetman, Centurion, Dervish, Phoenix Hawk
- Heavy: Thunderbolt, Rifleman, Axman, Cataphract/Caesar, Jagermech, Marauder, Crusader, Warhammer, Archer
- Assault: Marauder II, Battlemaster, Awesome, Stalker, Victor, Zeus, Atlas, Banshee, Cyclops
Just to give people a idea of what could be.
Edited by Stormwolf, 09 May 2012 - 10:40 AM.
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