Vaktor, on 15 November 2012 - 06:23 PM, said:
I am sorry but minimum range simply does not make sense what so ever... It barely makes sense in the PPC. Maybe in a more esoteric table top game it worked but not in a major first person shooter.
I like what they have planned so far and I am already running to the mech lab to figure out how to put CASE in my Gauss carrying mechs
Min-range for a Gauss is the distance the round carries it's casing on the shot before it separates.
Cut Gauss damage in half inside 60m, much like PPC damage drops off from 90 -> 0m, as the resulting impact is less effective. Voila.
In any case, we're not seeing knockdown from AC/20 fire. Chainstunning is bad, mmkay?
















