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[Oversight] Victory Kills

v1.0.142

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#1 Seravos

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Posted 19 November 2012 - 11:12 AM

Has anybody else noticed that kills shortly before or that cause match victory don't get counted? It might be good to add a slight delay before the final counts are displayed and delay the end of recording as well slightly.

#2 Toothless

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Posted 19 November 2012 - 11:20 AM

I get the last kill all the time and its always counted.

#3 Snib

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Posted 19 November 2012 - 11:28 AM

View PostSeravos, on 19 November 2012 - 11:12 AM, said:

Has anybody else noticed that kills shortly before or that cause match victory don't get counted?


No, but it possibly seems so to you because killing disconnected mechs doesn't count and the last kill is often the disconnected guy in their base.

#4 Seravos

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Posted 19 November 2012 - 11:37 AM

View PostSnib, on 19 November 2012 - 11:28 AM, said:

No, but it possibly seems so to you because killing disconnected mechs doesn't count and the last kill is often the disconnected guy in their base.

I'm talking about live piloted mechs, with kill notice in chat.

#5 Pyrrho

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Posted 19 November 2012 - 11:58 AM

In addition to this, has anyone else ever been destroyed by incoming missiles after the end of a match? I have had extra repair costs because after a capture victory, live ammo still found its way into me, on two occasions exploding ammo.

If I am not allowed to move out of the way, the missiles should not be allowed to move into me.

#6 Seravos

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Posted 19 November 2012 - 12:58 PM

I havne't encountered that myself however a damage invuln after the match ends should occur.

#7 Snib

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Posted 19 November 2012 - 01:02 PM

View PostPyrrho, on 19 November 2012 - 11:58 AM, said:

In addition to this, has anyone else ever been destroyed by incoming missiles after the end of a match? I have had extra repair costs because after a capture victory, live ammo still found its way into me, on two occasions exploding ammo.

If I am not allowed to move out of the way, the missiles should not be allowed to move into me.

Yep, this happens. You can also still suicide by being out of bounds after the match ends, I had that once because I couldn't get back since they take your controls away after the match is done. It seems currently the match actually goes on until everyone has clicked "exit" on the results or after 1 minute or so has elapsed. During that time everything that happens to your mech still costs you.

Someone that needs to be fixed as well.

Edited by Snib, 19 November 2012 - 01:05 PM.






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