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My Suggestions


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#1 B00MH34DSPL4T

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Posted 16 November 2012 - 06:41 AM

I've been playing this game since the Beta opened and so far I am impressed! A game like this has been needed for so long and whats more, it's free to play! Well done Piranha!

I do have a few small suggestions, some I know you are working on and some might have been suggested before, but here they are anyway.

1. The ability to re-name mechs after creation.
2. Dynamic Hardpoints (being able to choose where weapons go on the mech)
3. Bare bone Mechs (Mechs with only hardpoints, no weapons or engines etc)
4. Weapon Grouping in MechLab.
5. Increase clarity/efficiency of the Advanced Zoom.
6. Single Slot Heatsink and Double Slot Heatsink
7. Ammo Packages (I.E, 2 slots instead of one with a small bonus amount added, 10%?)
8. Weapon Stats/Damage/Range/Heat Emissions Stats added!
9. A in-game experimental MechLab (or an adjustment to the current one) where you can pick a mech and load it out without having to buy it (with a possibility of a buy button to purchase the mech and your custom layout)
10. The ability to turn Mechwarrior Credits in to CBills.

Thank you to anyone who took the time to read this, while some of you will not agree with my suggestions please do not reply in an insulting manner. Make your point for why you agree/disagree, I look forwards to any replies! :)

#2 RedHairDave

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Posted 16 November 2012 - 07:01 AM

#2 will never happen. once omni mechs come, there is some of that sorta. read stickies, its all in there.
#6 what do you mean by that, there are single heat sinks, and double heat sinks, doubles take 3 slots though, untill clans come, shockingly again, all in stickies, read them
#7 doesnt work that way.

everything i didnt comment on, is also in the stickeis by the look of it.

Edited by RedHairDave, 16 November 2012 - 07:01 AM.


#3 Imagine Dragons

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Posted 16 November 2012 - 07:02 AM

1. Good
2. Thats probably going to be a feature reserved for Clan OmniMechs in the future (early next year)
3. Great
4. Great
5. Great
6. ? Most of those are technically covered ingame already, and a new version coming with ClanTech
7. Interesting
8. Direly needed
9. Interesting
10. While a direct conversion could be nice, you can technically already convert MC to C-Bills by selling a mech bought with MC, its god awful expensive though.





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