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What Should Pgi's Priorities Be?


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Poll: What should PGI's priorities be? (3 member(s) have cast votes)

Highest Priority

  1. Camo/Cockpit/Vanities (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Maps (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  3. Mechs (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  4. Conquest/Dropship Mode (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  5. Phase 2/3 MatchMaking (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  6. Music (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. FPS Bug/Performance (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  8. Netcode/Hitbox Detection (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  9. Achievements/3rd-Person Solution (not 3rd-POV (0 votes [0.00%])

    Percentage of vote: 0.00%

  10. Private Matches/Spectators (2 votes [22.22%] - View)

    Percentage of vote: 22.22%

  11. ECM/Jump Jets/PPC or other item changes (0 votes [0.00%])

    Percentage of vote: 0.00%

  12. Community Warfare (1 votes [11.11%] - View)

    Percentage of vote: 11.11%

  13. Other (leave a comment) (0 votes [0.00%])

    Percentage of vote: 0.00%

Medium Priority

  1. Camo/Cockpit/Vanities (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  2. Maps (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  3. Mechs (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  4. Conquest/Dropship Mode (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  5. Phase 2/3 Matchmaking (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  6. Music (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. FPS Bug/Performance (2 votes [20.00%] - View)

    Percentage of vote: 20.00%

  8. Netcode/Hitbox Detection (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  9. Achievements/3rd-Person Solution (not 3rd-POV) (0 votes [0.00%])

    Percentage of vote: 0.00%

  10. Private Matches/Spectators (0 votes [0.00%])

    Percentage of vote: 0.00%

  11. ECM/Jump Jets/PPC or other item changes (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  12. Community Warfare (1 votes [10.00%] - View)

    Percentage of vote: 10.00%

  13. Other (leave a comment) (0 votes [0.00%])

    Percentage of vote: 0.00%

Lowest Priority

  1. Camo/Cockpit/Vanities (2 votes [16.67%] - View)

    Percentage of vote: 16.67%

  2. Maps (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  3. Mechs (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  4. Conquest/Dropship Mode (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  5. Phase 2/3 Matchmaking (0 votes [0.00%])

    Percentage of vote: 0.00%

  6. Music (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  7. FPS Bug/Performance (0 votes [0.00%])

    Percentage of vote: 0.00%

  8. Netcode/Hitbox Detection (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  9. Achievements/3rd-Person Solution (not 3rd-POV) (2 votes [16.67%] - View)

    Percentage of vote: 16.67%

  10. Private Matches/Spectators (0 votes [0.00%])

    Percentage of vote: 0.00%

  11. ECM/Jump Jets/PPC or other item changes (2 votes [16.67%] - View)

    Percentage of vote: 16.67%

  12. Community Warfare (1 votes [8.33%] - View)

    Percentage of vote: 8.33%

  13. Other (leave a comment) (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 Multitallented

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 697 posts
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Posted 21 November 2012 - 12:55 PM

Understand that there are other factors involved in deciding what priorities are:
- Revenue
- Employee Skills
- Designer Personal Preference
- Community Feedback
- Time

Significant patches come once every other week, which means that items you may want to spend money on can only introduced twice a month. So far you can buy GXP (with EXP), Yen-Lo-Wang, mech bays, premium time, and standard mechs.

In my opinion, private matches are the most needed. They will let friends play together and against each other. They will let teams organize tournaments.

Right now, the community can't do much for the game except advertise in general and get excited about promises. If private matches are introduced, then the community can go to work organizing events which help advertise the game. Also, private matches will bring in and retain a lot more players. Private matches also give new players a place to practice.

Private Matches benefits:
- Player Retention
- Community Events (advertising)
- New Player Experience (practice with a friend)





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