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Regarding 3rd Person View


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#2301 Commander Kobold

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Posted 12 May 2013 - 01:49 PM

View PostAlekzander Smirnoff, on 12 May 2013 - 01:01 PM, said:

When I played MW:4, I setup my controls (mouse to work torso, wsad to work legs) to work the exact same way they do in MW:O now. First game I played, I was like, holy ****, this is the way I setup my mechs to play in MW:4. I felt right at home.

As to 3PV, I don't really see it as necessary or useful, whats the point in looking over cover if you can't do anything about the mechs on the other side if you only have line of sight locking/targeting in 1PV anyway. Locking in 3PV over a hill for example would be massively overpowered.


You just contradicted yourself.

#2302 Swiftor

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Posted 20 May 2013 - 09:26 AM

I want a 3rd person view.

Why not make a separate mode for people who want to play in 3rd person.

Eg.

Assault
Assault (3rd Person)

AND a 3rd Person mode would definitely make the game more accessible to new players. It makes me sad to see that people don't recognize that if MWO isn't very profitable, its going to stop getting love.

Edited by Swiftor, 20 May 2013 - 09:29 AM.


#2303 Coolant

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Posted 20 May 2013 - 09:30 AM

View PostPh30nix, on 07 May 2013 - 08:55 AM, said:

this whole thing really sounds like some "genius" (note the sarscasm i really mean completely clueless ignorant and mentally deficient) Suit, Executive or general higher up at IGP got the idea that implementing 3PV would get them alot more money and PGI was told to make it happen no matter what and as is typical with ******** bosses anymore they wont listen to anything except their bad ideas because they think it will generate $$$$.

Then when it has the exact opposite effect they will blame and fire someone else but we will still be stuck with 3PV because their short attention span has already moved onto something else.


Or it could generate $$$$

#2304 CyclonerM

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Posted 20 May 2013 - 09:33 AM

View PostGremlich Johns, on 12 May 2013 - 12:15 PM, said:

The game should be played only with a joystick that has torso twist and the keyboard or gamepad like the Nostromo.

With a joystick, I don't have any problems walking, maneuvering or shooting any Mechwarrior based game. It's the inability to figure out how to do torso twist and turn left/right with the mouse that is confusing new players. It isn't that the game is so difficult that 3PV MUST be implemented, the game isn't intended to only be played with a mouse. Crysis with a Joystick, never. But MW:O isn't Crysis. Crysis, and countless other games like it, should only be played with a Mouse/KB. I know f-loads of guys who have no problem in 1PV with mouse/KB.

All the noobs need is practice in the training grounds before they play the game. That or just cave and use a joystick.


View PostGremlich Johns, on 12 May 2013 - 12:15 PM, said:

The game should be played only with a joystick that has torso twist and the keyboard or gamepad like the Nostromo.

With a joystick, I don't have any problems walking, maneuvering or shooting any Mechwarrior based game. It's the inability to figure out how to do torso twist and turn left/right with the mouse that is confusing new players. It isn't that the game is so difficult that 3PV MUST be implemented, the game isn't intended to only be played with a mouse. Crysis with a Joystick, never. But MW:O isn't Crysis. Crysis, and countless other games like it, should only be played with a Mouse/KB. I know f-loads of guys who have no problem in 1PV with mouse/KB.

All the noobs need is practice in the training grounds before they play the game. That or just cave and use a joystick.


I never played a Mechwarrior game with a joystick, only with mouse, but i never had troubles. Yes, in MW4 i use the 3P when i move but are you sure it will give a big advantage in combat? I never use it during fights because i find easier to aim from the cockpit! So, the third person view could be just a way to see your awesome mech $$$ camo..

#2305 DeaconW

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Posted 20 May 2013 - 09:36 AM

View PostSwiftor, on 20 May 2013 - 09:26 AM, said:

I want a 3rd person view.

Why not make a separate mode for people who want to play in 3rd person.

Eg.

Assault
Assault (3rd Person)

AND a 3rd Person mode would definitely make the game more accessible to new players. It makes me sad to see that people don't recognize that if MWO isn't very profitable, its going to stop getting love.


1. Spits community..how long are you willing to wait for a match?
2. No logical way to resolve how to do community warfare (one clan in 3PV, the IS unit is 1PV...how do they do battle?)
3. If you sacrifice the core things that make the game "Mechwarrior"...profitable or not, is it still "Mechwarrior"?

#2306 Mr Blonde

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Posted 20 May 2013 - 03:28 PM

View PostSwiftor, on 20 May 2013 - 09:26 AM, said:

I want a 3rd person view.

Why not make a separate mode for people who want to play in 3rd person.

Eg.

Assault
Assault (3rd Person)

AND a 3rd Person mode would definitely make the game more accessible to new players. It makes me sad to see that people don't recognize that if MWO isn't very profitable, its going to stop getting love.


We have a sighting! One vote for 3rd person. While we're at it we can change all the PPC's to waterguns and the Gausses can shoot pillows. That way nobody gets hurt as they come up the learning curve.

#2307 karoushi

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Posted 20 May 2013 - 04:18 PM

The only problem with this is that 3rd person does affect everyone, regardless of if they use it or not.

Those that use it get the automatic advantage of being able to see people all around them and at a higher point of sight, unless the way they implement the 3rd person view does the opposite of that.

#2308 Grimmnyr

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Posted 20 May 2013 - 04:25 PM

View PostMr Blonde, on 20 May 2013 - 03:28 PM, said:


We have a sighting! One vote for 3rd person. While we're at it we can change all the PPC's to waterguns and the Gausses can shoot pillows. That way nobody gets hurt as they come up the learning curve.


Holy crap, I would like this comment multiple times if I could!

I guess PGI could go with a Minecraft type model and have "sightseeing" (creative) and "combat" (survival) modes. Then people who can't handle any kind of challenge, can spend all day in 3PV watching their torsos twist independently of the legs while having friendly chats.

Edited by Ed Steele, 20 May 2013 - 04:25 PM.


#2309 Mazzyplz

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Posted 20 May 2013 - 04:37 PM

i don't think they can guarantee we won't be fighting 3rd person viewers in the future...
that would suck so bad

#2310 Werewolf486 ScorpS

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Posted 20 May 2013 - 05:08 PM

How about having an icon of an eye above the 3rd person mechs, then we can just kill them right off the bat?

#2311 DeaconW

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Posted 20 May 2013 - 05:29 PM

View PostMazzyplz, on 20 May 2013 - 04:37 PM, said:

i don't think they can guarantee we won't be fighting 3rd person viewers in the future...
that would suck so bad


And this is the crux of the problem. PGI says now that 1PV and 3PV will be split...but they also said they would never consider 3PV...I paid real money into this game based on statements like that. It is now a trust issue.

#2312 Commander Kobold

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Posted 20 May 2013 - 05:32 PM

View PostDeaconW, on 20 May 2013 - 05:29 PM, said:


And this is the crux of the problem. PGI says now that 1PV and 3PV will be split...but they also said they would never consider 3PV...I paid real money into this game based on statements like that. It is now a trust issue.


your own fault for putting money into a free game thinking that it would make your opinion have any more effect on their decisions, they already have your money and you can't get it back, you serve no further purpose unless you keep putting more money in.

View PostWerewolf486, on 20 May 2013 - 05:08 PM, said:

How about having an icon of an eye above the 3rd person mechs, then we can just kill them right off the bat?


only if brawlers and snipers have an icon that you can see through terrain from across the map

#2313 Thunder Child

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Posted 20 May 2013 - 06:08 PM

GUYS! HEY GUYS! I THINK I'VE GOT IT FIGURED OUT! Have the 3rd Person Cam slung at *** level. That way, you get to see which way your legs are pointing in relation to your torso, but it doesn't give any advantages like being able to see over cover or around corners. All you get is a shot of your mechs backside, while you peer from between its legs, like a cowering five year old hiding behind his older brother. It's the perfect solution to the 3rd person issue. We could call it the Wang Cam!

#2314 Rebas Kradd

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Posted 20 May 2013 - 06:34 PM

View PostDeaconW, on 20 May 2013 - 05:29 PM, said:

PGI says now that 1PV and 3PV will be split...but they also said they would never consider 3PV...I paid real money into this game based on statements like that.


You did? Seriously?

Dude, financial idealism belongs in school donations or cancer research, not video games. Anyone who finds this sort of thing important enough to call it a "trust issue" is someone I don't feel sorry for.

Edited by Rebas Kradd, 20 May 2013 - 06:34 PM.


#2315 DeaconW

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Posted 20 May 2013 - 06:43 PM

View PostRebas Kradd, on 20 May 2013 - 06:34 PM, said:


You did? Seriously?

Dude, financial idealism belongs in school donations or cancer research, not video games. Anyone who finds this sort of thing important enough to call it a "trust issue" is someone I don't feel sorry for.


"Trust" is a fixed concept independent of context. Either you lied or you didn't. I never asked for your pity and you are certainly entitled to your flawed opinion. It's not the money...it's the principle. In other, less virtual contexts, the law could be brought to bear using words like "fraud"...but I digress. I bought in, believing the official output of the company. My risk? Sure. I accept that. Still doesn't mean I have to go away quietly about it. There is a whole industry around websites like "Angies List" for real world stuff that matters with respect to businesses and their public statements and whether they follow through or not. It is called the free market and feedback is "always appreciated"...hence this monster thread.

For some reason I am imagining you as the guy to flip out if they forgot the second shot of espresso in your coffee you paid for at Starbucks...but that is just my irony g l a n d working overtime, I am sure...

Edited by DeaconW, 20 May 2013 - 06:43 PM.


#2316 shotokan5

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Posted 20 May 2013 - 07:15 PM

I will make a more serious post tomorrow. Most players before this Mech version used a joystick period. However their were exceptions and many were very good. Second it was said that the testing will be done in Europe because their is such a demand for third person view. I have spent playing with players all over Europe for a year now and not one of them have wanted a third person view. Please feel free to show the results of your exhaustive study and how you came to these results. I am sure that you will show how much honesty by making the results public record. I dare you.

#2317 Mazzyplz

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Posted 20 May 2013 - 10:12 PM

i thought they were trying to appeal to asian markets with it. where did you get the europe quote. can we get a source on that comment please? :D

#2318 Ursus_Spiritus

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Posted 21 May 2013 - 05:20 AM

No 3rd Person POV.

Frankly if someone one cannot track their legs in contrast to their torso, that is the pilot lacking experience and skill and the rest of us that learned and adapted should not have to 'cave' to make the game easier to play.

There is the training grounds, there is a axis indicator. Our minds can process a vast amount of information and if trained long enough it becomes instinctual.

I play with a KB/Mouse quite well if not better than a JS/Throttle.
I cut my teeth early with MW2 and if I remember correctly, at least a couple versions of MW had TRAINING on how to handle your mech and 3PV wasn't needed.

PGI, add training either required or optional so the Surat whelps can learn to pilot there and not force we veterans to deal with 3rd PPoV.

Edited by 8100d 5p4tt3r, 21 May 2013 - 05:29 AM.


#2319 Dude42

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Posted 21 May 2013 - 05:33 AM

Oh wow 3rd person view! I can't believe it! My dreams have come true! No more will I run wildly in circles with no control because I can't figure out which way my legs are pointing. Now if I could just figure out how to tie my shoes.....
/sarcasm

#2320 -Muta-

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Posted 23 May 2013 - 05:18 AM

So if I am piloting a light mech with my ecm there is no way to sneak behind assaults because of the 3rd person view...

IT REALLY AFFECTS ME,





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