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Regarding 3rd Person View


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#2441 mack sabbath

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Posted 16 June 2013 - 09:27 AM

For God's sake, don't fix the broken hitboxes that have only become worse....unleashing 5 streaks and 2 AC 20's into a standing mech for 6 total damage is sooooo fun, we now need 3rd person as a resource to devote precious dev time on.

The truth of this is as follows, bookmark this, laugh at me now, but come back in 6 months and see if I'm not right:

PGI figures the WoT people who are tired of P2W will flock here once it's 3rd person, along with some Hawken players.

They also falsely assume the founders and people like me, will have invested so much money and time into this ****, that we wouldn't be able to cut the umbilical cord and depart.

Well I sunk 8 years and well over $1000 in WoW and walked away with no remorse.

I have now sunk over $140 into this game, but once it quits being a mech simulator and opponents have a 3rd person edge (it is coming), I am also finished here.

Why can nobody make a BT game that doesn't eventually get greedy and screw it's loyal playerbase just once?

Edited by Die Primate Die, 16 June 2013 - 09:32 AM.


#2442 Werewolf486 ScorpS

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Posted 16 June 2013 - 09:50 AM

View PostDie Primate Die, on 16 June 2013 - 09:27 AM, said:

Why can nobody make a BT game that doesn't eventually get greedy and screw it's loyal playerbase just once?


A group did, it was called MWLL Mechwarrior Living Legends, there was no profit in it, all volunteer, and for a mod it was great. PGI kinda ruined it for us by basically ending MWLL future development. Regardless of how they are responsible, it's PGI's fault MWLL is finished and I think MWLL had a better shot at being a great game..

#2443 BigMekkUrDakka

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Posted 16 June 2013 - 10:24 AM

as i said before this game will die for me then 3pv released

#2444 Chain Fire

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Posted 16 June 2013 - 10:28 AM

View PostDie Primate Die, on 16 June 2013 - 09:27 AM, said:

Why can nobody make a BT game that doesn't eventually get greedy and screw it's loyal playerbase just once?


I think the answer to that question is that the "loyal playerbase" simply isn't big enough.

PGI shopped this game to all the big publishers remember, and nobody was willing to back it. Not even
Microsoft, who holds the video game liscense and has a new console coming out.

I would agree there is money to be made, but the big game publishers want MONEY.

Tornante (who owns topps btw) owns the other Battletech rights. And guess what?
Tornante was thinking about making a movie...about Bazooka Joe? WTF!!!
What?, a fifty some odd year old comic ( that I personally haven't seen since the 70's) has
more earning potential than Battletech/Mechwarrior?

I weep for the species.....and I honestly don't care about 3rd person view either way, if it
helps new players great! If it helps new players veterans will find a way to abuse it.

#2445 PropagandaWar

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Posted 16 June 2013 - 11:01 AM

My only concern with 3rd person is CW. If I have to participate with 3rd personers to go planet fighting that's not cool. I don't want to play against 3rd person players it gives people who don't normally pay attention the advantage to see multiple mechs on the field and where there shots are coming from without having to rely on cockpit info. It also is arcade as hell next we'll have power ups lol. However if I get to join the same CW against the "hardcores" and not in the laughable scheduled 12v12 matches like they say I wouldn't care what the 3rd person peeps are doing.

#2446 Solis Obscuri

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Posted 16 June 2013 - 11:09 AM

Splitting the playerbase is a bad idea.

Integrating 3rd-person view is also a highly exploitable bad idea.

The community has been adamantly opposed to 3rd-person since before even F&F Beta began. So why bring it in? PGI said they wouldn't back then. And then said they'd only use it for training missions. So why the reversal?

#2447 Kaeb Odellas

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Posted 16 June 2013 - 11:23 AM

You know what?

I'll withhold judgment on this thing until I actually see it in action.

That said, I would love it if hardcore mode gave out better rewards.

Better yet, if 3PV does turn out to greatly benefit the player using it, it should be disabled once you reach a certain Elo level. Force players to get better at maintaining situational awareness to advance further.

#2448 Skye Storm

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Posted 16 June 2013 - 11:24 AM

View PostWerewolf486, on 16 June 2013 - 09:50 AM, said:


A group did, it was called MWLL Mechwarrior Living Legends, there was no profit in it, all volunteer, and for a mod it was great. PGI kinda ruined it for us by basically ending MWLL future development. Regardless of how they are responsible, it's PGI's fault MWLL is finished and I think MWLL had a better shot at being a great game..

Cue ASPCA MUSIC "In the Arms of an Angel"

#2449 Appogee

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Posted 16 June 2013 - 12:13 PM

If 3PV comes in, this whale will sail.

#2450 Skoaljaw

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Posted 16 June 2013 - 01:20 PM

Here's my thing on 3rd person: Don't FREAK'N do it PGI! Keep it in the training grounds for picture taking/camo selection/ all-round grooviness of looking at your mech like how others will see it in the actual game play. But please for the love of all that is mechwarrior, do not put this in regular game play! Its a simulation experience, hence the feel of being in a simulator...

#2451 Flapdrol

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Posted 16 June 2013 - 01:34 PM

Is the reason for having 3rd person still to help new players learn how to control their mech? or is it so people can admire their paintjob while exploiting it for spotting without risk?

why not something like an actual tutorial. could easily script a 3rd person cam in there. Cant take that long for people to notice their mech doesn't strafe.

#2452 KingCobra

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Posted 16 June 2013 - 01:44 PM

NO!!! PGI is doing the right thing by introducing 3rd person into the game 3rd person has been part of MechWarrior since MW2 and I see no reason why MWO should not have both options. Now before all the hate trolls get me let me explain why there is a place for both views in MechWarrior this is a known fact since it has been standard in all MechWarrior PC games even the expansions.If PGI makes it a option you can play with 3rd person or not and under no circumstances mix the views like in past MechWarrior games I welcome the change for the good. I played both views in many leagues and both views were fun to play. Posted Image

#2453 Ghozzt

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Posted 16 June 2013 - 06:30 PM

If you want 3PV so badly, put it in with training grounds. Leave it out of the simulation experience of the actual game for the sake of fairness amongst pilots. It's just that simple. I've seen it abused in many games, If i see it in battle, I myself will quit alongside tens of thousands of others. Make the right choice PGI.

#2454 Rabban Ciaphas

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Posted 17 June 2013 - 05:45 AM

As an early founder and as a loyal customer, I expect my provider to be loyal as well. Do not start mixing with the game in order to widen your clientele, this will be the nail in your coffin. I will not hesitate to walk away from the already invested money if 3PV is implemented. This is supposed to be a simulator, what you can implement instead is a probe which can be launched and that costs a hell of alot of c-bills as well as tonnage which may survey the battlefield for a limited time or until shot down.
Stick to the plan guys and you loyal customers will stay at your side.

#2455 Skoaljaw

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Posted 17 June 2013 - 07:34 AM

View PostGhozzt, on 16 June 2013 - 06:30 PM, said:

If you want 3PV so badly, put it in with training grounds. Leave it out of the simulation experience of the actual game for the sake of fairness amongst pilots. It's just that simple. I've seen it abused in many games, If i see it in battle, I myself will quit alongside tens of thousands of others. Make the right choice PGI.

View PostRabban Ciaphas, on 17 June 2013 - 05:45 AM, said:

As an early founder and as a loyal customer, I expect my provider to be loyal as well. Do not start mixing with the game in order to widen your clientele, this will be the nail in your coffin. I will not hesitate to walk away from the already invested money if 3PV is implemented. This is supposed to be a simulator, what you can implement instead is a probe which can be launched and that costs a hell of alot of c-bills as well as tonnage which may survey the battlefield for a limited time or until shot down.
Stick to the plan guys and you loyal customers will stay at your side.


There is something to be said for founders who have not posted on many topics before to feel strongly enough on this topic to provide their opinion. Thanks ya'll.

#2456 Pando

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Posted 17 June 2013 - 07:45 AM

View PostDrBunji, on 16 June 2013 - 07:58 AM, said:


No you apparently havent actually been active in the forums during the 3PV debacle, or you would remember the polls that hade the highest turn out of any poll ever posted on this forum and with almost 100% people voting "God please no".

If you are going to stick with your argument, then all of the forums are just a minority, and my point still stands that the Devs gives zero ***** about the forums.


I was here, let me repeat what I've said like 40 times.

In no way, shape or form....combined or separate is the two threads total voting members (5,000 give or take a few hundred) an accurate representation of 480,000 members.

In fact, 5,000 members out of 480,000 members means the total population that cast a vote is AT BEST (if no 1 person used a different account to cast multiple votes) is approximately 1.04% of the entire registered population.

How is it that the 1.04% of the population claims they are the "majority" of players and are so certain of that.

I am a proud owner of 4 legendary founder accounts and I am a proud owner of 6 different mechwarrior games and select tabletop miniatures. Third person perspective has been apart of nearly EVERY pc mechwarrior game to date. There is no reason it should be omitted now.

Edited by Pando, 17 June 2013 - 07:48 AM.


#2457 Pando

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Posted 17 June 2013 - 07:50 AM

View PostSkoaljaw, on 17 June 2013 - 07:34 AM, said:


There is something to be said for founders who have not posted on many topics before to feel strongly enough on this topic to provide their opinion. Thanks ya'll.


I could log onto my other 3 founders accounts whos posts are less than 10 and explain the above. Would that not be the same?

#2458 Faolan65

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Posted 17 June 2013 - 08:05 AM

I’m not going to read through 124 pages just to see if anyone has bothered to post this simple concept… but the best way to incorporate 3rd is to bind the camera to a controllable UAV. You want to see the awesomeness that is your mech, see it from a UAV’s perspective. The current implantation of the UAV is kinda boring, so why not repurpose it and use it to provide 3rd views. If you want to use the 60 seconds of UAV flight to check out your mech’s toosh, then by all means, do so. The UAV’s view could be full screen or a windowed PIP.

It’s a win-win-win:
-you get to check out your mech from whatever angle you’d like.
-you get the tactical advantage of a UAV for situational awareness, and actually make the UAV relevant.
-But you don’t get a direct tactical advantage of being able to see and shoot around corners.

#2459 Randalf Yorgen

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Posted 17 June 2013 - 08:31 AM

View PostPando, on 17 June 2013 - 07:45 AM, said:


I was here, let me repeat what I've said like 40 times.

In no way, shape or form....combined or separate is the two threads total voting members (5,000 give or take a few hundred) an accurate representation of 480,000 members.

In fact, 5,000 members out of 480,000 members means the total population that cast a vote is AT BEST (if no 1 person used a different account to cast multiple votes) is approximately 1.04% of the entire registered population.

How is it that the 1.04% of the population claims they are the "majority" of players and are so certain of that.

I am a proud owner of 4 legendary founder accounts and I am a proud owner of 6 different mechwarrior games and select tabletop miniatures. Third person perspective has been apart of nearly EVERY pc mechwarrior game to date. There is no reason it should be omitted now.



4 accounts huh, going to throw them up on E-Bay once the game launches?

#2460 Pihoqahiak

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Posted 17 June 2013 - 08:37 AM

View PostRandalf Yorgen, on 17 June 2013 - 08:31 AM, said:

4 accounts huh, going to throw them up on E-Bay once the game launches?


Why would anyone want to buy them? Founders's mechs have long since been obsoleted and you don't get much else from a Founder's account really, so I can't see a market for them.





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