At random times throughout the beta, I would pick a mech and run out in the open, be spotted, and diesoon afterward to the sky falling on top of my head. At others, I would be the one launching explosive death. I learned that to get away from LRMs you use cover and even powerdown randomly to break targeting locks.
Today, I can sit in my catapult and drop hell on an atlas trudging out in the open with my entire 700+ missiles and not even phase him.
It's quite disheartening to the point that I've even taken all LRMs off my Catapults and replaced them with SRMs or SRM Streaks.... or even removed missiles completely replaced with lasers.. or even dual Gauss (lolgausscat).
My point is that since the LRM nurf, there's really no reason to equip them when other long range weapons deal so much more damage. Oh, and before you say something along the lines of "QQmoar" or "That's all he plays", I have an atlas and yen lo wang that I play quite often.
TL;DR: LRMs have been nurfed too hard.
EDIT: Since there are so many of you that don't care to read through the thread before bashing me because I'm "whining about LRM's not still being broken", I just want to say I'm not. They were broken and op before the hotfix.
For the last time, this isn't a post crying about the needed fix for LRMs. This post is about the hotfix going too far and making them near useless.
Edited by Dren Nas, 11 November 2012 - 05:29 PM.