I know MWO wants to stay away from the MMO feel with persistent worlds and such.
But it struck me today, why don't they have a 'social' area? Much like APB online FPS has.
Its just a small map where people gather, manage setups, chat and give tips to each other, find groups to ready up and goto the 'action' districts.
They could them by factions once they are in,.and have "faction areas" sort of 'HQ maps' for each faction.
It would add a bit of interaction with other players before game and a feeling of 'belonging' to the factions once they are in place, and more of a 'cohesive' feel to gameplay as you would ready up at your HQ and be sent to battle.. It added a great element to APB without making it feel MMOish at all.
Edited by dxwarlock, 16 November 2012 - 11:25 PM.