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Mechhealth Slow Or Extreme Critical Hits


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#1 Tearsus

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Posted 16 November 2012 - 04:13 PM

I get killed in a Mech when, e.g. center torso armor is down and inner structure is red/orange.
Sometimes, I see that the destroyed part (center torso) is turning grey, sometimes not and think, that my my computer oder internet is to slow.
But last time, I noticed some very suspicious things:

Cause I Died, when the cockpit/center torso armour was 100% allright.
Today I've played a trial Atlas. My armour of the center torso was yellow->orange (cockpit allright) and there were absolutily no damages in the inside. But BAMM I was going down. The MechHealth in the cockpit didn't show the damage. (somedays it does, somestimes not. I always get a ping from 140-160 ms)
I have to say, that there was more than 1 Mech shooting at me, but I was in an ATLAS wtf and the inner structure were at 0% damage. Similar situations I experienced with other mechs. In future I will better observe them and write it here. Or can there be so many critical damages?

#2 Elder Thorn

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Posted 16 November 2012 - 06:30 PM

current trial atlas is running an XL engine. IF you are running an XL engine, you will also die, when your side torso is destroyed, which is why i am looking forward to every trial atlas i spot on the field.

(you will also be killed if you lose both legs, just to mention it)

Oh and, just a friendly hint from a fellow german: "computer oder internet is to slow" - the english word is 'or' :o
no worries, happens from time to time, i maake this misstake often, too

#3 Tearsus

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Posted 18 November 2012 - 03:42 AM

Thanks for Replying Elder Thorn!
I knew dying caused by destruction of the legs, but that possibility by destroying side torsos while using a XL engine is new to me. Good to know.
Lol...didn't noticed that silly fault made by myself xD Thx for the hint^^





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