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Mc Cost In Other Currency


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#1 Karl Franz

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Posted 17 November 2012 - 04:27 AM

Hi,

Have you consider creating diffrent prices for MC depending on location and currency of player?

I am from Poland and becouse of curent currency value I would have to pay over 3 times more PLN compering to USD. This difference has one simple effect. There is no way for me to buy MC any time soon because it is to much for me... :(

currency exchange rate for:
1 EUR = 4,1614 PLN
1 USD = 3,2682 PLN

Edited by Karl Franz, 17 November 2012 - 04:31 AM.


#2 Vassago Rain

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Posted 17 November 2012 - 04:34 AM

They should scrap the disney dollar approach completely.

#3 MustrumRidcully

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Posted 17 November 2012 - 04:41 AM

View PostVassago Rain, on 17 November 2012 - 04:34 AM, said:

They should scrap the disney dollar approach completely.

It seems to be popular in F2P games, however. I am not sure if it's legal reasons (so you don't have to refund individual item purchases) or a pure marketing scheme (hiding the real cost of purchases from the user since he has to transfer real money price per virtual currency to virtual currency price per virtual item, and that's just not something we do intuitively. We just don't read '2,500 gummy points for one Atlas' as 18 $ for one Atlas.

#4 Lyteros

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Posted 17 November 2012 - 04:47 AM

I find it even more annoying they have only credit card and paypal as options. Both are totally inacceptable for me (and I'm hearing the same from a lot of people) - even if I would want to pay, I could not...
I had to ask a lot of friends till I found someone who had one of the supportet options and gave him the money so he could purchase my founders.

I think the rate of C-Bills per mech is ridiculous. The best case Atlas with its 18 dollar can instead buy you a set of 4 real tabletop tin miniatures.

Edited by Lyteros, 17 November 2012 - 05:17 AM.


#5 MadPanda

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Posted 17 November 2012 - 04:47 AM

It is different amount for every currency :(. For example I had to pay only 38euros for the 49.90$ pack. I quite like that. I'm very against setting different prices for regions because the EU people always get screwed. Just take a look at steam, 49dollars in valve logic translates to 49euros and this is for digital purchases so there is no justification of the overcharge on EU ppl. I'm sorry if you are from a poor country and can't afford the current prices, but I'm going to have to support the current prices. No euro rip-offs please.

#6 Vassago Rain

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Posted 17 November 2012 - 04:50 AM

View PostMustrumRidcully, on 17 November 2012 - 04:41 AM, said:

It seems to be popular in F2P games, however. I am not sure if it's legal reasons (so you don't have to refund individual item purchases) or a pure marketing scheme (hiding the real cost of purchases from the user since he has to transfer real money price per virtual currency to virtual currency price per virtual item, and that's just not something we do intuitively. We just don't read '2,500 gummy points for one Atlas' as 18 $ for one Atlas.


In this game's case, I read the gummy costs of everything as the price of purchase for the closest amount of mech bucks. Which basically means that I'll never do an MWO-style 'micro-transaction.'

They're not micro when I'm not told the actual price, when I have to pay to get my money converted to disney dollars, and can't even purchase enough disney dollars to get whatever I wanted to get in the first place.

>let's go buy this fancy atlas. It looks cool.
>4000 MC. What the ****'s MC, and how do I get it?
>oh, it's 50 dollars for this amount, 25 for this amount...and if I don't get the 100 dollar amount, I'll be getting less MC for each dollar.

Wallet closed. Piggybank locked up.

Edited by Vassago Rain, 17 November 2012 - 04:51 AM.


#7 Karl Franz

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Posted 17 November 2012 - 05:55 AM

View PostVassago Rain, on 17 November 2012 - 04:50 AM, said:


Wallet closed. Piggybank locked up.



exactly, except I don't have PiggyBank :(

And thanks to this solution most free players will stick to light and medium mech becouse you can buy them faster than heavy. And we all love lots of light mech i battle :)

I always loved Mechwarrior and fortunytly even with lots of MC you can't bay some ultimate wepon. Plus skills and brain are more importent than money.

Other thing is that I can't imagine playing clan mech (if one day avieleble) without MC...

Edited by Karl Franz, 17 November 2012 - 05:56 AM.


#8 Vassago Rain

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Posted 17 November 2012 - 06:06 AM

View PostKarl Franz, on 17 November 2012 - 05:55 AM, said:


exactly, except I don't have PiggyBank :(

And thanks to this solution most free players will stick to light and medium mech becouse you can buy them faster than heavy. And we all love lots of light mech i battle :)

I always loved Mechwarrior and fortunytly even with lots of MC you can't bay some ultimate wepon. Plus skills and brain are more importent than money.

Other thing is that I can't imagine playing clan mech (if one day avieleble) without MC...


I don't get why they don't listen. They can't possibly be making bank from their approach. But even then, I guess they don't have a lot of stuff you can buy right now.





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