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Mech Bays


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#1 Byk

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Posted 17 November 2012 - 10:16 PM

Hello, first of all thanks for such a badass game. I love every moment of it and I'm excited that every patch seems to be a step in the forward direction. Alright, I'm not sure if it's been stated anywhere else and I've tried searching for it. But I think that mech bays should also be purchasable for C-bills, while keeping the MC option. People are going to have a lot of mechs. It's going to be really easy to fill up the default mech bays with mechs you're trying to unlock the master xp tier for, and people are going to want to just keep mech variants that they like while working on the xp stuff. It would be fair if mech bay slots were also buyable for a hefty enough sum of C-bills, people would still go to the cheaper MC option if they don't feel like grinding out the C-bills or if they just want the mech bays faster. A similar example would be how League of Legends did it with rune pages. I don't play that game any more, but last I checked they had rune pages buyable for a little bit of real life monetary currency, or you could spend a large amount of in game currency. I just have a hard time justifying for myself to buy mech bay slots with real life money, when I could instead buy vanity items and hero mechs. Thank you for your time, just something I hope you guys consider.

#2 sycocys

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Posted 17 November 2012 - 10:33 PM

I would alter this a little - have say 2 bays purchasable with a hefty c-bill allotment. I wouldn't expect to pay less than you pay for an Atlas, probably more given all the equipment that would be needed to maintain and store a mech properly.

But I also wouldn't want to have all the bays available with in-game currency, there needs to be some motivation to support the game and the current price really isn't that terrible. 7 bucks gets 4 bays I think, really not a bad deal at all.

#3 Byk

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Posted 18 November 2012 - 09:15 AM

I would not mind paying more than an atlas for a mech bay. You have a fair point, maybe a set limit of mech bays purchasable with in game money would be good.

The way I see it though, having them available for say, about the cost of an atlas, people may or may not want to grind all that money just for a mechbay, when they could get mechs and outfit them and whatnot. That's why with a very low MC cost, like you said 7 bucks for 4 bays, the incentive to spend the money and get 4 mech bay slots instantly without the grind is still there, while giving people who would rather not pay real life money the option to still get mechbays.

#4 Zoom2136

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Posted 18 November 2012 - 09:34 AM

You could also spend some MCs for buying the option of stacking your Mech types.

So in your current Mech bay you would see only the Mech types that you own (Jenner, Catapult, Atlas, etc.) clicking on a type would bring up the sub-types for the chosen Mech (p.ex.: all the Catapults variant that you own). This would mean a much cleaner Mech lab for people willig to spend a few MCs... Also your "improved" Mech bay should be sorted by tonnage...

#5 Byk

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Posted 18 November 2012 - 10:45 AM

I really like that idea Zoom2136. The mechlab is very cluttered at the moment especially when you start getting more and more variants to max out and keep. I think that would clean it up quite nicely and make it neatly organized and easy to use.





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