

Hbk-4G Or Hbk-4H? Why?
#1
Posted 17 November 2012 - 04:49 PM
#2
Posted 17 November 2012 - 04:55 PM
the 4H has extra energy hardpoints but can only ever mount 1 ballistic weapon.
What guns do you plan to load?
#3
Posted 17 November 2012 - 04:57 PM
I'm partial to the AC/20.
Edited by ArmandTulsen, 17 November 2012 - 04:58 PM.
#6
Posted 17 November 2012 - 05:35 PM
#7
Posted 17 November 2012 - 05:44 PM
STRONG LIKE BEAR, on 17 November 2012 - 05:35 PM, said:
Currently I have a 4G with DHS, ES, 2 MPLAS and an AC/20 with 3 tons of ammo. It kicks a lot of ***, but I want to know if the 4H can kick more *** with a similar setup, or is there really no difference in this respect?
#8
Posted 17 November 2012 - 05:46 PM
#9
Posted 17 November 2012 - 05:50 PM
It DOES limit the amount of energy weapons, 3 I believe, 1 head, 1 each arm.
The 4H allows more energy weps, but only 1 Ballistic (you choose the one EXCEPT AC20).
That being said, 2 or 3 of the (xtra) energy slots are in the torso that also contains the ballistic hard point. Once that "Hunch" is shot off, so goes the energy weapon in that location and usually, the right arm and weapon there as well. this reduces the 4H down to 2 or 3 energy weapons left at that time.
So it comes down to your preference. If you like the big AC20 or multiple smaller ballistics, keep the 4G. If you like more energy with smaller ballistic support, keep the 4H. Remember the Hunch being removed on either USUALLY reduces both models down to head slot and left arm slot (2 energies).
#10
Posted 17 November 2012 - 06:09 PM
Upgrading to endo & DHS frees up some weight for you to get creative with the 3 ballistic hard points.
I have run 3xAC/2s & 1 ML, 3xMgs & 2xERPPCs (never do this until MGs are made to be meaningful, you will be open for public ridicule trust me), 2xAC/2s and 1 LPL, and currently run 2xAC/5 with a MPL in my left arm. I put my bobble head in my 4G because no matter how i set it up... the hunchback just feels like its held together by duct tape.
#11
Posted 17 November 2012 - 06:11 PM
You can easily get 3 AC2 on.
Neither of these builds are particularly 'elite.' They're good for cockpit shake and hitting damaged enemies. They have high dps but low burst, so you won't necessarily kill a lot of people. You will fk a lot of people up.
Or you will miss constantly and get pounded, depending on your aim.
#12
Posted 17 November 2012 - 06:15 PM
#13
Posted 17 November 2012 - 06:39 PM
#14
Posted 17 November 2012 - 06:49 PM
J4ckInthebox, on 17 November 2012 - 06:39 PM, said:
Are you sure this isn't just psychological? That would be quite the difference.
#15
Posted 17 November 2012 - 07:27 PM
Even though I prefer the 4H, the option to do something silly like mount 3 AC2s or 2 UAC5s on the 4G makes it worth keeping around.
Though why didn't you buy the 4P or 4SP? You should have bought those to complement your 4H.
The 4P allows you to play as a small laser boat, and the 4SP means you're still a viable threat even if you lose your giant hunch... oh, and the 4SP doesn't even have a giant hunch for enemies to aim at.
#16
Posted 17 November 2012 - 07:51 PM
Pale Jackal, on 17 November 2012 - 07:27 PM, said:
Even though I prefer the 4H, the option to do something silly like mount 3 AC2s or 2 UAC5s on the 4G makes it worth keeping around.
Though why didn't you buy the 4P or 4SP? You should have bought those to complement your 4H.
The 4P allows you to play as a small laser boat, and the 4SP means you're still a viable threat even if you lose your giant hunch... oh, and the 4SP doesn't even have a giant hunch for enemies to aim at.
I have the 4SP. The 4P is pure A I D S. No, I won't spend money on a F2P game. If they release it retail with a campaign mode and everything, I'll gladly dish out the $60.
#17
Posted 17 November 2012 - 08:26 PM
ArmandTulsen, on 17 November 2012 - 07:51 PM, said:
I have the 4SP. The 4P is pure A I D S. No, I won't spend money on a F2P game. If they release it retail with a campaign mode and everything, I'll gladly dish out the $60.
dont worry free loader that is spending hours and hours on the game and is visiting the forums for tips on how to play.
I paid for you

#18
Posted 17 November 2012 - 09:22 PM
#19
Posted 17 November 2012 - 09:24 PM
#20
Posted 18 November 2012 - 01:57 AM

If you're not going to use more than one ballistic mount, however, the 4H is definitely the one to go for. I've had the ballistic weapon shot off several times but the lasers in that location have kept working, so it might be a bit more survivable than the 4G - not sure how common that is, YMMV. You still get more energy hardpoints as backup weapons while the main gun is cycling, so I think the 4H is a better bet in general.
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