OP I will not respond to everything at this time.
You are mostly correct on the different "style" types. However, some of those styles do not WORK in MWO right now.
However, you didn't fix anything with your ER or LONG range opinions.
Yes, GAUSS is far superior that all of the other weapons. You're solution was to NERF it which is wrong.
You talk about shooting and running to another sniper spot. IF you try backing up or going sideways a meech giong 80+ kmh will force you into BRAWLING range before you ever get a 2nd shot if you force a 7 second delay.
FYI most popular weapon of all, medium lasers. They are not OP, but most other weapons are very under powered.
Examples
4 X medium lasers = 20 damage per shot 16 heat and 4 tons.
Leaves a LOT of room for heat sinks so you can shoot constantly.
2 X PPC = 20 damage 18 heat and 14 tons
Can'y be used uner 90 meters
So, which enemy are you going to kill or stop in 1-2 shots? You're not. They are going to get in brawling range and HAMMER and do double the damage you do over time with their 4 medium lasers.
What about a ballistic solution?
2 x AC/10 =20 damage 6 heat 24 tons NOT including ammo.
So if we are going to talk 24 tons of weight for 20 total DPS then this is what you face
8X medium lasers = 40 DPS 32 heat 8 tons. Leaving 16 tons for heat sinks.
They are going to do 2X the damage you do and NEVER stop.
Again, that 1 MAYBE 2 shots you get on them BEFORE they close range is NOT enough damage to even it out.
So, your solutions aren't fixing the problem.
I BETA test the weapons all the time. I've used the PPC consistently and it is FAR less effective than medium lasers. Because 90% of the battels are up close brawls. Those long and longer range weapons need to hit a LOT harder to offset this. The brawler should be HURT as they enter brawling range. So, they have superior fire power up close. So, it should come down to pilot skill in the end. Did the brawler get the sniper to hit different locations? Can the snipers brawling skills hang with the brawler and finish them off if they did hit the same spot at range? ETc... Right now... the Brawler will win 100% of the time with equal pilots. The sniper can't do enough damage at range before the distance is closed. PPC ERPPC need their DPs upped a lot.
Or just throw em away and forget they exist because really they don't exist right now as a "good" weapon choice. I'm still using em to work out the "aiming" issues as well, but damage vs usefulness wise they are garbage when considering all the factors.
Edited by Tyrzun, 19 November 2012 - 08:31 PM.