Which Technical Readout had the best pics?
#21
Posted 29 April 2012 - 12:53 PM
#22
Posted 29 April 2012 - 01:06 PM
#23
Posted 29 April 2012 - 01:33 PM
#24
Posted 29 April 2012 - 02:31 PM
By the way. Is it just me, or do others have the feeling that the FASA editing department was asleep at the wheel?
#25
Posted 29 April 2012 - 02:51 PM
Derick Cruisaire, on 29 April 2012 - 02:31 PM, said:
FASA never had a very firm grasp on concepts like "editing" and "fact-checking". Hell, if we are to believe the back of Rhonda's Irregulars, BattleTech takes place in the 34th century...
Edited by Arctic Fox, 29 April 2012 - 02:54 PM.
#26
Posted 29 April 2012 - 04:20 PM
Ecery single picture looks good. You can tell when they've hired professional artists to do the TRO. Lots of TRO 3025 images had horrible, amateur things like screwed up proportions, messed up perspective, nd other stuff that made me wonder whether the artist was drunk when doing a lot of them. They pretty much stayed pretty bad till beyond the 3060 TRO. (3075 and 3085 were pretty decent, for the most part.)
I have a soft part for 3025 because it's part of what really got me into battletech, but the artwork has been pretty poor in comparison to many other game universes until recently.
That soft spot doesn't lead to me giving 3025 a free ride however. It's still ugly,
Edited by verybad, 29 April 2012 - 04:21 PM.
#27
Posted 29 April 2012 - 04:24 PM
verybad, on 29 April 2012 - 04:20 PM, said:
Ecery single picture looks good. You can tell when they've hired professional artists to do the TRO. Lots of TRO 3025 images had horrible, amateur things like screwed up proportions, messed up perspective, nd other stuff that made me wonder whether the artist was drunk when doing a lot of them. They pretty much stayed pretty bad till beyond the 3060 TRO. (3075 and 3085 were pretty decent, for the most part.)
I have a soft part for 3025 because it's part of what really got me into battletech, but the artwork has been pretty poor in comparison to many other game universes until recently.
That soft spot doesn't lead to me giving 3025 a free ride however. It's still ugly,
I would imagine if anyone has a fine appreciation and knowledge of 'mech artwork, it would be you verybad. Few anywhere have spent the number of hours you have pouring over artwork.
Cheers.
#28
Posted 29 April 2012 - 08:02 PM
MWO will have better artwork than anything produced for the francise by anyone ever.
#29
Posted 29 April 2012 - 08:39 PM
Helmer, on 29 April 2012 - 04:24 PM, said:
I would imagine if anyone has a fine appreciation and knowledge of 'mech artwork, it would be you verybad. Few anywhere have spent the number of hours you have pouring over artwork.
Cheers.
Comes from my background. I was making 3d mechs from a few years after MW2 came out. Did a lot more after we were able to get them into MW4. I've recently stopped working in 3d for health issues, but I still love mechs.
#30
Posted 29 April 2012 - 10:05 PM
3050 Upgrade improves on this, with much more photogenic versions of the IS mechs and hologram renders of the Clan mechs. It's not as smart from a canon standpoint, but it's easier to look at.
#31
Posted 30 April 2012 - 08:20 AM
#32
Posted 02 May 2012 - 05:03 AM
#33
Posted 11 May 2012 - 11:40 AM
#34
Posted 11 May 2012 - 11:52 AM
#35
Posted 14 May 2012 - 11:48 AM
Also: David White's mechs in TM 3075, 3085 and TRO Prototypes) are good and lend an air of bulk to some designs.
#36
Posted 21 May 2012 - 09:26 AM
I have a lot of nostalgia for the 3050 Clan artwork, but it's difficult not to find some of the other early stuff more than a little embarrassing. Everyone will always love the Unseen artwork, I think (including me), but that work is plagiarized, so we can hardly call it Battletech.
Edited by Major Bill Curtis, 21 May 2012 - 09:34 AM.
#37
Posted 26 May 2012 - 07:58 AM
#38
Posted 27 May 2012 - 03:46 AM
Original and revised 3050 were AWFUL, 3055 was somehow worse, 2750 was a joke, 3058 was meh, 3060 was merely okay, 3067 was bad, and all the Project Phoenix and other stuff by Lewis makes me want to heave up my lunch. His 'Mechs look like they're made of plastic. White's stuff is pretty decent, as is Plog's more recent work.
Thank God for FlyingDebris. BattleTech never looked so good.
#39
Posted 27 May 2012 - 02:19 PM
#40
Posted 05 June 2012 - 11:29 AM
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