

Do Elite Pilot Skills Persist?
Started by SilentRawr, Nov 17 2012 09:55 PM
10 replies to this topic
#1
Posted 17 November 2012 - 09:55 PM
Simple question - once you've gotten all the minor skills for three variants of a chassis and "buy" the Elite skills on one variant, do you need to keep the two other chassis in your mech garage, or can you sell them off?
#2
Posted 17 November 2012 - 10:03 PM
I believe that once you achieve a certain level with a particular chasis you can sell them and keep a single variant and the skill level you attained with that variant.
#3
Posted 17 November 2012 - 10:27 PM
Thanks for the quick response =)
#4
Posted 17 November 2012 - 10:29 PM
Lord Soth is 100% correct. Once you put the xp into a mech, you can sell it off and get the next, as those points persist no matter what <UNLESS they wipe out data, which, iirc unless something wildly breaking happens, wont occur again>
#5
Posted 18 November 2012 - 01:48 AM
Rejarial Galatan, on 17 November 2012 - 10:29 PM, said:
Lord Soth is 100% correct. Once you put the xp into a mech, you can sell it off and get the next, as those points persist no matter what <UNLESS they wipe out data, which, iirc unless something wildly breaking happens, wont occur again>
Since the real money are involved even if there's reset due to some catastrophic event we would get 100% compensation on c-bills and exp.
#6
Posted 18 November 2012 - 03:49 AM
Dont you need all the elite skills to get the master skill?
#7
Posted 18 November 2012 - 05:19 AM
if you want to master them, you'll have to enable all elite upgrades on each variant and this can only be done if you have all the 3 versions, otherwise if you buy Dragon 1C, basic unlock it, sell it off, buy dragon 1N, basic it and then sell it away, buy the last 5N dragon you can reach elite level on that variant.. but not master. You'll need to buy back and unlock the elite on the other 2 variants as well.
#8
Posted 18 November 2012 - 02:00 PM
John MatriX82, on 18 November 2012 - 05:19 AM, said:
if you want to master them, you'll have to enable all elite upgrades on each variant and this can only be done if you have all the 3 versions, otherwise if you buy Dragon 1C, basic unlock it, sell it off, buy dragon 1N, basic it and then sell it away, buy the last 5N dragon you can reach elite level on that variant.. but not master. You'll need to buy back and unlock the elite on the other 2 variants as well.
Which is completely unnecessary since all you get for reaching final tier is additional module slot for 20k+ experience, which will take forever to earn and another forever to install. Advanced zoom is pretty much all you might need, and two other available modules are not that great. Faster capture wont make your games any more fun, and faster target info doesn't makes that much difference in the first place. It's also not known what are plans for introduction of additional modules.
#9
Posted 18 November 2012 - 02:33 PM
Actually, I can personally verify some information about the modules:
#1 -- Advanced Zoom SUCKS. While the magnification is supposedly 4x, instead of the standard 3x, (and I have no reason to refute that claim), the resolution of the magnification is worse than a blurry microscope. It's terrible.
#2 -- Faster capture is useful, especially if you have Streak SRMs, which only work at short range, and are often equipped on Light 'mechs.
#3 -- There is a guide, somewhere on this forum, (it could be Ohmwrecker's, but I'm not sure about that, because my memory isn't perfect), which lists a bunch of the modules which are planned to be implemented; all of that information comes directly from the game code.
#1 -- Advanced Zoom SUCKS. While the magnification is supposedly 4x, instead of the standard 3x, (and I have no reason to refute that claim), the resolution of the magnification is worse than a blurry microscope. It's terrible.
#2 -- Faster capture is useful, especially if you have Streak SRMs, which only work at short range, and are often equipped on Light 'mechs.
#3 -- There is a guide, somewhere on this forum, (it could be Ohmwrecker's, but I'm not sure about that, because my memory isn't perfect), which lists a bunch of the modules which are planned to be implemented; all of that information comes directly from the game code.
#10
Posted 18 November 2012 - 03:31 PM
advanced zoom does suck. its too blurry. capture is nice to have....there's no disadvantage and might win some games for you 
advanced targeting i also find pretty nice because when cycling through targets, i can find the most hurt ones faster.
advanced zoom is the worst one because it has disadvantages while the other 2 are all positive things, even if its a tiny boost.

advanced targeting i also find pretty nice because when cycling through targets, i can find the most hurt ones faster.
advanced zoom is the worst one because it has disadvantages while the other 2 are all positive things, even if its a tiny boost.
Edited by Broceratops, 18 November 2012 - 03:34 PM.
#11
Posted 19 November 2012 - 02:39 AM
Well, personally I find advanced zoom the most efficient, since it allows to actually hit targets beyond 750 meters away with ER PPC's and track them with ER LL, especially with thermal sensors on maps with an average environment heat level (Frozen City is just too obstructed to snipe without taking suppressing return-fire).
Basic zoom is not even 2x on second iteration. And two other modules takes 2x and 3x experience, which they don't really worth.
Basic zoom is not even 2x on second iteration. And two other modules takes 2x and 3x experience, which they don't really worth.
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