Volts, on 21 November 2012 - 07:19 AM, said:
This what I had from another thread:
Just been playing about with variants for the CTF 3D
I kept the jumps, upgraded to Endo and popped in a 300XL. Maxed out armor to the mech (except legs, which sit at 51).
UAC5 (x2) to arm and chest. 15 SHS.
MPL (x2), 1 to each arm.
Moves at 69.4KPH, with jumps for additional mobility. No heat problems. Good armor (big head hit box though). UAC5 with the last changes are rocking everything. Using ammo like crazy. Upped to it 6 Tons of UAC5 ammo.
Overall, liking this mech.
I currently use a 4X
255XL (60KPH) + ES
max armor but only 40 for legs and arms
2AC5 3 tons of ammo
2UAC5 5 tons of ammo
(usually the UAC5 ammo runs out first)
Crazy crazy super machine gun build ... cuts though Atlai like a warm knife through butter.
A decent Hunchback pilot can outmaneuver you and Jenners are your nemesis.
But besides that head on whateever there is.
2 Atlai at once? no prob!
Actually feels a bit OP but brings lots of fun.
Can overheat on caustic due to zero additional heat sinks. So I might update to DHS.
Also I might try to downgrad to 245XL and put another ton of UAC5 ammo in. But probably not a great idea
Edit: Usually I use all 4 guns on chainfire. But as soon as I got a sure shot I fire them simultaneously.
Due to the different reload time of the AC5 and UAC5 it results in an awesome: TA TAMM TA TAMM
doing 20dmg 10dmg 20dmg 10dmg and target is trash.
I love that sound TA TAMM TA TAMM
Edited by Red squirrel, 21 November 2012 - 12:16 PM.