Fut, on 09 January 2013 - 12:02 PM, said:
Thanks for responding.
It doesn't make sense to me in a realistic way (all 50 tonne mechs, regardless of anything/everything else can only have X amount of armor... That seems very arbitrary), but I suppose it's just one of those games mechanics that doesn't correlate directly to real life.
If it is a weight restriction, of sorts, people should be able to go balls-to-the-walls crazy with armor, but then only have enough weight left over for a small weapon. It'd allow for more customization of Mechs overall... But that's a conversation for another day and another thread.
Again, thanks for your help, Thontor.
In the Lore / Canon, a given mech variant had X amount of armor.
There were rules for modifying mechs, and then rules for constructing mechs. For the sake of simplicity, these rules were largely interchangeable.
Those GM's who were nuts about canon mechs would simply not allow for modifications; you have the base armor of that variant.
My group, however, said "@#$% that, all mechs should have max armor," ignored the text about how rare modified mechs were, went hog-wild building a better robot, and the rest is history.