

The PPC
#1
Posted 17 July 2012 - 04:45 PM
How the PPC works (if I'm remembering correctly)-- a precursor laser heats the air into a plasma conduit, through which is sent a static discharge, like lightning. The PPC is primarily an electrical weapon, not a heat weapon. The flow of electricity would push some hot plasma into the target, but most of the damage would be electrical. The static discharge can overload the enemy mech's electrical systems, temporarily causing systems to malfunction, destroying weapons or systems if you're lucky, and if you're super lucky, destroying the mech in one hit. If you're unlucky, your systems get overloaded. Missing your target greatly increases the chance of a backfire, as the static charge has nowhere to go.
Given the nature of the weapon, effectiveness decreases as range increases. The weapon is also ineffective in a vacuum.
I checked http://www.sarna.net...rojector_Cannon, and they have a somewhat different description... but I'm 99% sure I read this somewhere, and I remember the weapon working this way in MW2.
Anyone have any thoughts on this?
#2
Posted 17 July 2012 - 04:47 PM
#3
Posted 17 July 2012 - 04:50 PM
#5
Posted 17 July 2012 - 04:52 PM
#6
Posted 17 July 2012 - 04:52 PM
Edited by Arctic Fox, 17 July 2012 - 04:54 PM.
#7
Posted 17 July 2012 - 04:55 PM
I also remember having read rules of the tabletop for fights in vacuum, and the PPC had no rule to make it ineffective there (dont remember everything but I'd remember if the PPC was affected because it has always been one of my favourite weapons)
#8
Posted 17 July 2012 - 04:55 PM
First phase: Store energy in an "not necessarily electrical energy" capacitator.
2nd phase: establish primary charged pathway to target, thru the firing of a low power laser, perhaps thru directing the nuclear decay of a solid state fuel type, ie controling the flow of radiation from a large block of radioactive material.
3rd phase: Discharge stored energy thru the pathway created thus creating the particle torrent which transfers stored energy to target or creating a chain nuclear reaction which will ignite the pathway causing it to release its energy.
Essentially in this regards the particle projection cannon is an explosion at the end of a chain.
Edited by ManDaisy, 17 July 2012 - 04:57 PM.
#9
Posted 17 July 2012 - 04:56 PM
#10
Posted 17 July 2012 - 04:56 PM

#11
Posted 17 July 2012 - 04:57 PM
BlackFlag, on 17 July 2012 - 04:45 PM, said:
How the PPC works (if I'm remembering correctly)-- a precursor laser heats the air into a plasma conduit, through which is sent a static discharge, like lightning. The PPC is primarily an electrical weapon, not a heat weapon.
Maybe this description is just the process for exciting the particles and they're launched through a different method. Either way, if the damaging aspect of the PPC was electrical, it wouldn't be a particle cannon like it's namesake. But even in mechwarrior 2, it didn't act like a tesla coil or something, it launched a blue sphere (presumably a cloud of ions).
#12
Posted 17 July 2012 - 05:03 PM
Edited by ManDaisy, 17 July 2012 - 05:04 PM.
#13
Posted 17 July 2012 - 05:05 PM
think of a light bulb...the only reason the filament inside doesnt immediately vaporize, is because the light bulb is a vacuum, so even when the filament reaches way beyond its normal point of bursting into flame, there is no oxygen for this reaction to occur.
also, ask anyone that has been hit by lightning and survived...most of the damage is cooked tissue along the path the electrons took while grounding themselves.
#14
Posted 17 July 2012 - 05:09 PM
#15
Posted 17 July 2012 - 05:10 PM
PPCs are equipped with a Field Inhibitor to prevent feedback which could damage the firing unit's electronic systems.[6] This inhibitor degrades the performance of the weapon at close ranges of less than 90 meters. Particularly daring warriors have been known to disengage the inhibitor and risk damage to their own machine when a target is at close range.
#16
Posted 17 July 2012 - 05:13 PM
#17
Posted 17 July 2012 - 05:14 PM
#18
Posted 17 July 2012 - 05:14 PM
Ion : an atom or group of atoms that carries a positive or negative electric charge as a result of having lost or gained one or more electrons—see anion, cation.
Source: http://www.merriam-w...com/medical/ion
Its a nuclear material firing weapon.
My guess that is its a 2 stage process.
The innitial beam is an (negative stream of electrons)
The particle beam followed by the detonation reaction is a stream of cations... thus its a stream of cations, or protons if simplified.
Also Ion may also possess more neutrons. In fact there is a way of combining elements to mimic the properties of other elements in this way.
Edited by ManDaisy, 17 July 2012 - 05:21 PM.
#19
Posted 17 July 2012 - 05:17 PM
ManDaisy, on 17 July 2012 - 05:14 PM, said:
Ion : an atom or group of atoms that carries a positive or negative electric charge as a result of having lost or gained one or more electrons—see anion, cation.
Source: http://www.merriam-w...com/medical/ion
Its a nuclear material firing weapon.
And hey, if it quarks like a duck...

#20
Posted 17 July 2012 - 05:17 PM
BlackFlag, on 17 July 2012 - 04:45 PM, said:
How the PPC works (if I'm remembering correctly)-- a precursor laser heats the air into a plasma conduit, through which is sent a static discharge, like lightning. The PPC is primarily an electrical weapon, not a heat weapon. The flow of electricity would push some hot plasma into the target, but most of the damage would be electrical. The static discharge can overload the enemy mech's electrical systems, temporarily causing systems to malfunction, destroying weapons or systems if you're lucky, and if you're super lucky, destroying the mech in one hit. If you're unlucky, your systems get overloaded. Missing your target greatly increases the chance of a backfire, as the static charge has nowhere to go.
Given the nature of the weapon, effectiveness decreases as range increases. The weapon is also ineffective in a vacuum.
I checked http://www.sarna.net...rojector_Cannon, and they have a somewhat different description... but I'm 99% sure I read this somewhere, and I remember the weapon working this way in MW2.
Anyone have any thoughts on this?
in mw2 a ppc had no backfire damage if it were a miss shot.. The ppc generated a lot of heat when shot. PPC traveled in a sphere and imploded on impact.
ALmost every mechwarrior\battletech video game has had their own version of the weapon altho most share certain common features. In MPBT the PPC was just a quick teal\green beam. i could go on and on about the variations throughout the years. MWO ultimately is all that is going to matter in a sense that itll be the end all be all of MW\BTech games. So hopefully its done right.
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