#21
Posted 22 November 2012 - 02:21 AM
#22
Posted 22 November 2012 - 06:50 AM
No radar, no weapon list, no reticle, no IFF, no chat, not even the red damage bars that show up when you get shot at.
I could still input commands to walk and fire.
I tried powering down the mech and powering it back up, but it didn't fix the problem. Neither did Alt-Tabing out and back into the game.
#23
Posted 22 November 2012 - 07:09 AM
#24
Posted 22 November 2012 - 07:13 AM
#25
Posted 22 November 2012 - 07:57 AM
Sucks having to wait & see someone shooting at you to figure out if they are friend or foe, then hope it's not some noob on your side trying to figure out the controls.
#26
Posted 22 November 2012 - 08:29 AM
Tried taking a screenshot of it, but it turned out all black... (does this game have a specific key for taking screenshots?)
But it was kinda fun to guess who was friend or foe
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GPU: Radeon HD5850 1GB / CCC 12.10 drivers
Windows 7 Pro 64-bit
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#27
Posted 23 November 2012 - 12:05 PM
============================ PrepareLevel causticvalley ============================
Initializing default materials...
[Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/laser_beam_1x4_lop0.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/laser_beam_1x4_lop0.dds]
[Error] Error: CTexMan::ImagePreprocessing: Scaling of 'textures/particles/weapons/ppc_beam_b.dds' compressed texture is dangerous (only single mip) [File=textures/particles/weapons/ppc_beam_b.dds]
[Error] <Flash> Import error: GFxResource 'WeaponIcon' is not exported from movie 'CommonAssets.swf' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\640.84143066406' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\640.84143066406" [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetDistToTarget
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.UpdateTAG_NARC
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetDistToTarget
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.UpdateTAG_NARC
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
======== causticvalley is loaded in 17.9 sec ========
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): Try to call undefined function UpdateRangeFinder (_root.mcMain.mcCurrentLayout.mcLayout.UpdateRangeFinder)
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\639.93206787109' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\639.93206787109" [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): Try to call undefined function UpdateHeading (_root.mcMain.mcCurrentLayout.mcLayout.UpdateHeading)
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\640.50848388672' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\640.50848388672" [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): Try to call undefined function UpdateHeading (_root.mcMain.mcCurrentLayout.mcLayout.UpdateHeading)
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\643.32135009766' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\643.32135009766" [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): Try to call undefined function UpdateHeading (_root.mcMain.mcCurrentLayout.mcLayout.UpdateHeading)
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\639.33020019531' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\639.33020019531" [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcLayout.SetTargetInfo
[Error] [UIAction] HUD (0): Try to call undefined function UpdateHeatMeter (_root.mcMain.mcCurrentLayout.mcLayout.UpdateHeatMeter)
[Error] [UIAction] HUD (0): Try to call undefined function ShowDetialedInfo (_root.mcMain.mcCurrentLayout.mcLayout.ShowDetialedInfo)
[Error] [UIAction] HUD (0): Try to call undefined function SetHUDGameMode (_root.mcMain.mcCurrentLayout.mcLayout.SetGameMode)
[Error] <Flash> Error: GFxLoader failed to open 'Libs/UI/HUD\Common\638.36682128906' [Libs/UI/HUD\Common\HUDMain.gfx]
[Error] <Flash> GFxLoader failed to open "Libs/UI/HUD\Common\638.36682128906" [Libs/UI/HUD\Common\HUDMain.gfx]
#28
Posted 24 November 2012 - 12:47 AM
You Power Down your Mech with "P" and power it up again.
Then no Hud or Permanent Heat warning Screen will vanish, and Hud will recover to Nominall
But it won't work against Yellow Stuck Screen when entering Game.
Edited by Elkarlo, 24 November 2012 - 12:47 AM.
#29
Posted 24 November 2012 - 02:20 AM
Elkarlo, on 24 November 2012 - 12:47 AM, said:
You Power Down your Mech with "P" and power it up again.
Then no Hud or Permanent Heat warning Screen will vanish, and Hud will recover to Nominall
But it won't work against Yellow Stuck Screen when entering Game.
Not true. We're referring to a persistent bug. "P" does not work. We've all tried it and more to no avail.
#30
Posted 24 November 2012 - 06:56 AM
#31
Posted 02 December 2012 - 01:51 PM
Hud is gone as well as all overlayed two-dimensional things such as chat, minimap, crosshair, those triangular indicators tags over friends and enemies, etc.
I'm pretty sure I can chat, because when I hit the chat button or teamchat button, i can't move,shoot,etc until i press enter.
That said, the FPS seemed a lot higher the first time this bug happened, normally I have horrible FPS.
OS: Windows 7 Enterprise 64-bit (6.1, Build 7601)
CPU: AMD FX™-8120 Eight-Core Processor (8 CPUs), ~3.1GHz
RAM: 8 GB Corsair Vengeance
Motherboard: Gigabyte 970A-DS3
Video card: AMD Radeon HD 7700
Edited by nigtig, 02 December 2012 - 01:52 PM.
#32
Posted 02 December 2012 - 02:13 PM
#33
Posted 07 December 2012 - 11:27 AM
No crash dump file generated. I survived the match with one assist. Lucky me I guess.
#34
Posted 14 December 2012 - 08:24 PM
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